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Setting value in tileentitity in onBlockPlacedBy not working[1.8]


ItsAMysteriousYT

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Im trying to set my custom rotation value of a TileEntity in the onBlockPlacedBy method of the block. But somehow the rotation keeps all the same.

What i do atm is this:

    @Override
    public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
    	super.onBlockPlacedBy(worldIn, pos, state, placer, stack);
    	 TileEntity tileentity = worldIn.getTileEntity(pos);
         if (tileentity instanceof TileEntity_Electric){
        	 TileEntity_Electric tile = (TileEntity_Electric)tileentity;
        	 tile.rotation = MathHelper.floor_double((double)(placer.rotationYaw * 4.0F / 360.0F) + 0.5D) & 3;
             System.out.println("Succesfully rotated "+tile.getClass().getName());
         }
    }

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what do you mean "keeps all the same"?

Is the syso with "sucesfully rotated" not printing what u expect? or are u calling the value elsewhere and getting only 0 as value?

if u are getting only 0 as value, u should think of the fact that u need to sync the values between client and server.

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