Posted September 8, 201510 yr I can add the tags for players like this: NBTTagCompound tag = player.getEntityData(); tag.setInteger("IsHost", 1); But how can I add such a tag to a block?
September 8, 201510 yr Author Actually no.. I need to set NBT Tag of a block at specific location(I'd use world.getBlock())..
September 8, 201510 yr A block in the world doesn't store any information beyond 4 bits of metadata unless it has a TileEntity . What are you trying to achieve? Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 8, 201510 yr Author It's pretty complicated... I made a block that opens a gui. You can click "host game" there.. and now I want to save the name of the player to the block.. and if a player with the same name clicks that blocks, another type of gui opens... I want it cuz I want to reset the host player name after the block breaks(of course when you place a new one, it will reset the value...) And I don't have any TileEntity... I don't even know how to make one....
September 8, 201510 yr This definitely sounds like a use case for a TileEntity . You should look for tutorials or look at examples in vanilla code. Players can change their name now, so you should store their UUID instead ( Entity#getUniqueID ). You can use UsernameCache#getLastKnownUsername to get the last known username of a player's UUID for display purposes. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
September 8, 201510 yr Block, alike Items are singularities that only define with what you are dealing with. Things that actually store data are: * ItemStack for Items (in their NBT) * 4bits for Blocks. (4bits are called meta in 1.7.10) If you need more data - you use TileEntity. TileEntity is thing placed "on top" of block position in world (coordincates). TileEntity can store data (to HDD) alike ItemStack - in NBT, with one difference - it can also have its own fields in its object (ItemStack has only NBT field). To make TileEntity: (example): https://github.com/TheGreyGhost/MinecraftByExample/tree/master/src/main/java/minecraftbyexample/mbe20_tileentity_data For other examples I STRONGLY suggest reading vanilla code - easiest one is Furnace. 1.7.10 is no longer supported by forge, you are on your own.
September 8, 201510 yr Yes, you have to learn Java and Forge in order to write anything not-trivial. 1.7.10 is no longer supported by forge, you are on your own.
September 8, 201510 yr Author I didn't mean java or forge dummie, I meant the code for tileentities and the code you sent me a link for isn't working anyway. I get errors in eclipse everywhere
September 8, 201510 yr you are not supposed to copy paste it. that code is for 1.8, u are in 1.7. if u know a bit about java and minecraft u can downgrade in no time
September 8, 201510 yr Author I could only downgrade the BlockTileEntityData.java but have no damn idea how to downgrade the TileEntityData.java
September 8, 201510 yr so what is ur problem then? we cant help u if u just say "dont works" dont exepct to get a good mod without some effort
September 8, 201510 yr Author I kinda tried to code that from the page you told me about agian.. and I seem to understand how that works. Well, no I have it all working
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