Posted September 11, 201510 yr block of code: double distance = 128.0D; double x1 = event.entityPlayer.posX-distance; double x2 = event.entityPlayer.posX+distance; double y1 = event.entityPlayer.posY-distance; double y2 = event.entityPlayer.posY+distance; double z1 = event.entityPlayer.posZ-distance; z2 = event.entityPlayer.posZ+distance; AxisAlignedBB area = new AxisAlignedBB(x1, z1, y1, x2, z2, y2); System.out.println(area); List<Entity> entities = event.entityPlayer.getEntityWorld().getEntitiesWithinAABBExcludingEntity(event.entityPlayer, area); when i print the list, i get []. there are plenty of entities around when i'm executing this, am i doing something wrong? this is being called in the experience pickup event
September 11, 201510 yr Author welp, fail on my side, thanks for pointing it out, obvious mistakes seem to be the hardest ones to find sometimes
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