Posted September 19, 201510 yr I'm trying to make a sword which applies a certain potion effect to anything it hits, but I don't know where to start. Is there an OnHit method? Also, what package is the standard sword class contained in in Referenced Libraries?
September 19, 201510 yr You are looking for net.minecraft.item.ItemSword - extend it, override #hitEntity and apply potion effect to target with entity#addPotionEffect. Don't forget to call super.hitEntity as it damages item when attacking. 1.7.10 is no longer supported by forge, you are on your own.
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