Hackbaellchen Posted September 19, 2015 Posted September 19, 2015 Hey, I want to create my own bow. Shooting works great, texturing not. The class extends ItemBow. getModel() method: @Override public ModelResourceLocation getModel(ItemStack stack, EntityPlayer player, int useRemaining) { String modid = MyMod.MODID; ModelResourceLocation mrl = new ModelResourceLocation(modid + ":MyBow", "inventory"); useRemaining = stack.getMaxItemUseDuration() - useRemaining; if (player.getItemInUse() != null) { if (useRemaining >= 18) { mrl = new ModelResourceLocation(modid + ":MyBow3", "inventory"); } else if (useRemaining > 13) { mrl = new ModelResourceLocation(modid + ":MyBow2", "inventory"); } else if (useRemaining > 0) { mrl = new ModelResourceLocation(modid + ":MyBow1", "inventory"); } } return mrl; } init() method: ModelBakery.addVariantName(MyItems.bow, MODID + ":MyBow", MODID + ":MyBow1", MODID + ":MyBow2", MODID + ":MyBow3"); And finally the error: [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN minecraft [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [Client thread/ERROR] [TEXTURE ERRORS]: domain minecraft is missing 4 textures [Client thread/ERROR] [TEXTURE ERRORS]: domain minecraft has 3 locations: [Client thread/ERROR] [TEXTURE ERRORS]: unknown resourcepack type net.minecraft.client.resources.DefaultResourcePack : Default [Client thread/ERROR] [TEXTURE ERRORS]: mod FML resources at C:\Users\Me\.gradle\caches\minecraft\net\minecraftforge\forge\1.8-11.14.3.1502\snapshot\20141130\forgeSrc-1.8-11.14.3.1502.jar [Client thread/ERROR] [TEXTURE ERRORS]: mod Forge resources at C:\Users\Me\.gradle\caches\minecraft\net\minecraftforge\forge\1.8-11.14.3.1502\snapshot\20141130\forgeSrc-1.8-11.14.3.1502.jar [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain minecraft are: [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/MyBow.png [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/MyBow1.png [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/MyBow3.png [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/MyBow2.png [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain minecraft [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= The textures named can all be found in my resources folder! I hope you can help me. Quote
Choonster Posted September 19, 2015 Posted September 19, 2015 Your models must not have included the resource domain (your mod ID) in their texture paths. i.e. use modid:items/TextureName instead of items/TextureName. Quote Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Hackbaellchen Posted September 20, 2015 Author Posted September 20, 2015 Where did I forget it?? I allways use MyMod.MODID + ":MyBow" EDIT: Mistake found. Json files missed it. Quote
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