Posted September 20, 201510 yr hey guys. I was making a minecraft mod. everything was going good until I couldn't get textures to work. I'm using forge 1.7.10 and my textures are saved to, "assets.WarriorMod.textures.items," I don't know what I did wrong. here is my Item class... package com.Joeyalbo.item; import com.Joeyalbo.lib.refstrings; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; public class WarriorStick { public static void mainRegistry(){ initializeItem(); registerItem(); } public static Item WStick; public static void initializeItem(){ WStick = new Item().setUnlocalizedName("WStick").setMaxStackSize(64).setCreativeTab(CreativeTabs.tabMaterials).setTextureName(refstrings.MODID + ":WStick"); } public static void registerItem(){ GameRegistry.registerItem(WStick, WStick.getUnlocalizedName()); } }
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.