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[1.8] [SOLVED] Changing the vanilla decorate method in custom world gen

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Hi,

 

Recently I worked on a custom dimension which I wanted to use Minecraft's base decorate method.

The only thing is, I wanted to remove the vanilla ore gen and lava lakes.

I tried making the classes that I had to override the methods (that the decorate method called to), and I extended them. Finally I tried it and it did work, but I felt like I didn't know what the hell am I doing, and I'm a bit afraid from crashes and such. I'm not sure at all if I that's the legit way to modify the decorate method.

That's my commit that removed the ore gen and lava lakes from the decorate method: https://github.com/xJon/Jons-Useless-Mod/commit/ae298bb0d3d198938e38722a1620ab0f46cd7768

And that's the code itself:

https://github.com/xJon/Jons-Useless-Mod/tree/Test/src/main/java/xjon/jum/world

I'll really appreciate if someone could tell me if there's anything I can change to make it more simple, also if I'm missing anything.

 

Thanks for reading this, and for any reply! :P

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  • Author

I'm pretty sure I figured it out, with some help.

I managed to make my changes inside of the ChunkProvider, without making tons of other classes.

Thanks anyway!

 

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