Posted September 21, 201510 yr Hello! So I added tooltips to my gui so when a player hovers over a bar it displays sun intesity on solar panel. This all works fine, but what if I also want the texture to change on that area when player hovers mouse there. What I did below works when mouse is hovered over, but if I pick up 1 of an item then the texture goes white. If I pick up 64 or 12 of an item then everything works, but this only happens when 1 item is picked up. Here is what happens: Any help is appriciated. public void drawScreen(int x, int y, float f) { super.drawScreen(x, y, f); this.drawToolTipsSunIntensity(x, y); } public void drawToolTipsSunIntensity(int mouseX, int mouseY) { int boxX = (this.width - this.xSize) / 2 + 28; int boxY = (this.height - this.ySize) / 2 + 6; int defaultX = 19; int defaultY = 48; if(mouseX > boxX && mouseX < boxX + defaultX && mouseY > boxY && mouseY < boxY + defaultY) { List list = new ArrayList(); int currentPower = solarPanel.getSunIntensityPercent(); int rf = solarPanel.getCurrentRfgeneration(); list.add("\u00a7eSun Intensity:"); list.add(currentPower + "%"); Minecraft.getMinecraft().getTextureManager().bindTexture(texture); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(2896); drawTexturedModalRect(guiLeft + 29, guiTop + 7, 194, 62, 18, 47); GuiScreen.drawRect(20, 22, 22, 22, 22); this.drawHoveringText(list, mouseX, mouseY, fontRendererObj); } else{ Minecraft.getMinecraft().getTextureManager().bindTexture(texture); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(2896); drawTexturedModalRect(guiLeft + 29, guiTop + 7, 176, 62, 18, 47); } }
September 21, 201510 yr Error is most certainy in superclass GuiContainer#drawScreen. Where? I got nothing. Look there, some enable/disable stuff like RenderHelper.disableStandardItemLighting(); I have no clue what I am talking about, maybe it will point in right direction 1.7.10 is no longer supported by forge, you are on your own.
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