Posted September 23, 201510 yr I need to save information about the position and dimensions of rectangular regions and then later access the saved data so that I can, for example, check if a certain block from a BreakEvent lies within one of the rectangular regions. What is the best way to accomplish this? Is there some way to use NBT or edit the world save? Or will I have to come up with some other solution like storing the region data in a json/yaml file and reading that file when necessary?
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