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[1.7.10] [SOLVED] Ore Generation is broken, followed tutorials, it doesnt work


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HELP! My code is not working, I followed like 8 different tuts, stole code from GitHub (only as last resort), but my ore doesnt generate!

Main Class -

package com.rabidfox.syntheticgems;

 

import net.minecraft.block.Block;

import net.minecraft.init.Items;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import cpw.mods.fml.common.Mod;

import cpw.mods.fml.common.Mod.EventHandler;

import cpw.mods.fml.common.event.FMLInitializationEvent;

import cpw.mods.fml.common.event.FMLPreInitializationEvent;

import cpw.mods.fml.common.registry.GameRegistry;

 

@Mod(modid = "syntheticgems", version = "1.0.0")

public class SyntheticGems {

//Block Variables//

public static Block orebauxite;

public static Block oresodium;

//Item Variables//

public static Item itemsodiumraw;

public static Item itemlye;

public static Item itemlyesolution;

@EventHandler

public void preinit(FMLPreInitializationEvent event)

{

//Block Variable Defining//

orebauxite = new OreBauxite();

orebauxite.setHarvestLevel("pickaxe", 1);

oresodium = new OreSodium();

oresodium.setHarvestLevel("pickaxe", 0);

//Item Variable Defining//

itemsodiumraw = new ItemSodiumRaw();

itemlye = new ItemLye();

itemlyesolution = new ItemLyeSolution();

//Block Variable Registering//

GameRegistry.registerBlock(orebauxite, "orebauxite");

GameRegistry.registerBlock(oresodium, "oresodium");

//Item Variable Registering//

GameRegistry.registerItem(itemsodiumraw, "itemsodiumraw"); 

GameRegistry.registerItem(itemlye, "itemlye"); 

GameRegistry.registerItem(itemlyesolution, "itemlyesolution"); 

//Smelting//

GameRegistry.addSmelting(oresodium, new ItemStack(itemsodiumraw), (float) 0.1);

//Shapeless//

GameRegistry.addShapelessRecipe(new ItemStack(itemlye,1), itemsodiumraw, Items.water_bucket);

GameRegistry.addShapelessRecipe(new ItemStack(itemlyesolution,1), new ItemStack(itemlye), new ItemStack(Items.potionitem, 0));

}

public void init(FMLInitializationEvent event)

{

//Generator Registry//

GameRegistry.registerWorldGenerator(new SynthOreGen(), 5);

}

}

 

 

 

 

 

 

Ore Gen -

package com.rabidfox.syntheticgems;

 

 

import java.util.Random;

 

 

import net.minecraft.world.World;

import net.minecraft.world.chunk.IChunkProvider;

import net.minecraft.world.gen.feature.WorldGenMinable;

import cpw.mods.fml.common.IWorldGenerator;

 

 

public class SynthOreGen implements IWorldGenerator {

 

 

@Override

public void generate(Random random, int chunkX, int chunkZ, World world,

IChunkProvider chunkGenerator, IChunkProvider chunkProvider) {

 

switch(world.provider.dimensionId) {

case -1:

generateInNether(world, random, chunkX*16, chunkZ*16);

break;

case 0:

generateInOverworld(world, random, chunkX*16, chunkZ*16);

System.out.println("Generated Bauxite in chunk at " + chunkX*16 + "x, " + chunkZ*16 + "z!");

break;

case 1:

generateInEnd(world, random, chunkX*16, chunkZ*16);

}

 

}

 

 

private void generateInEnd(World world, Random random, int x, int z) {

// TODO Auto-generated method stub

 

}

 

 

private void generateInOverworld(World world, Random random, int x, int z) {

// TODO Auto-generated method stub

for (int i = 0; i < 25; i++) { // means set i = 0, then if its less than 25 keep adding one to i

int chunkX = x + random.nextInt(16);

int chunkY = random.nextInt(256);

int chunkZ = z + random.nextInt(16);

 

 

new WorldGenMinable(SyntheticGems.orebauxite, 50).generate(world, random, chunkX, chunkY, chunkZ);

 

 

}

}

 

 

private void generateInNether(World world, Random random, int x, int z) {

// TODO Auto-generated method stub

 

}

 

 

}

 

PLZ HELP ME

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