Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Point system

Vi The King

Recommended Posts

Herro! I'm wondering if anyone knows how I'd create a point system similar to Minecraft's exp one. For more of an idea, 'Project Superhuman' has one I'm trying to recreate but no luck :P Thanks


to store your own variables per player you want to create a class that extends IExtendedEntityProperties, but then you will need to create your own graphic GUI overlay by creating a class that extends Gui. I suggest looking up a tutorial on those classes first.

Link to comment
Share on other sites

Doesn't matter what is in that Superhuman Project - if you want any entity (inthis case - player) to hold additional data:


* IExtendedEntityProperties


* Packets



* For rendering:

- RenderGameOverlayEvent


Overally - might take some time if you are not fluent with Java, otherwise - easy. :D

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...

Important Information

By using this site, you agree to our Privacy Policy.