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Posted

Hey,

 

i need to get the server address a player is currently connected to.

 

I cant find any event which is triggering an event like "PlayerConnectToServerEvent" or similar.. I cant even get the Address through the player object.

 

Greetings

  • Author

I already tried to get the world with the EntityJoinWorldEvent. but theres no server or address variable. :(

FMLNetworkEvent.ClientConnectedToServerEvent

is fired on the FML bus (

FMLCommonHandler.instance().bus()

) client-side when the client connects to a server (integrated or dedicated).

 

In 1.8 this event is fired on a Netty thread rather than the main client thread, so you can't directly interact with normal Minecraft classes. Read the Warning for Minecraft 1.8 section of diesieben07's SimpleNetworkWrapper tutorial to see how to schedule a task on the main client or server thread; this will allow you to safely interact with Minecraft classes.

 

When the client is connected to a dedicated server or LAN game (only as a guest),

Minecraft#getCurrentServerData

will return a

ServerData

object describing the current server and

FMLNetworkEvent.ClientConnectedToServerEvent#isLocal

will be

false

. The

ServerData#serverIP

field contains the IP of the server.

 

In a single-player game or as the host of a LAN game,

Minecraft#getCurrentServerData

will return

null

and

FMLNetworkEvent.ClientConnectedToServerEvent#isLocal

will be

true

.

 

You can see an example of how to handle the event here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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