Jump to content

Turning off World Generation


weckar

Recommended Posts

So, after my disastrous last idea (which was still very educational, thank you all for that!) I've decided to turn my attention to biomes and world generation. Adding worldgen is easy enough, it seems, but I have yet to find a way to disable default world generation for custom biomes: Ores, ravines... that sort of thing. Ideally I'd do it selectively, but...

I also cannot find the place in vanilla code where these things are called as I am using cpw's interface.

 

A few pointers (or a big shove in the right direction) are as always appreciated.

If anyone has a comprehensive, visual guide to GUIs - don't hesitate to message me. They make my head spin.

Link to comment
Share on other sites

What do you exactly want to change in the way minecraft generates the world. So let's say that you want to change how minecraft generates ravines. What do you want to do with them? Make them generate bigger?, Smaller? You want to completely remove the ravines from generating (I don't see a point on this)?

 

Since you apparently want to change the generation of existing "worldgens" then i am assuming that there has to be a event that will help you on this. However i am not sure because i don't work with events often and i am unexperienced on this side.

 

EDIT: If you want a good tutorial on world generation check out jabelar's tutorial. He is very detailed and may help you to achieve what you want. Also i did not post a link here because i don't know if jabelar will be ok with it so simply google it.

Link to comment
Share on other sites

A lot of things that you stated above are generated in chunk provider. With default world type, it's ChunkProviderGenerate (but modded ones should also post events you are interested in). There are some interesting things there, so read carefully. Also, if you want somewhat deofbuscated version of it, it's here (1.7.10): https://gist.github.com/elix-x/c9e10d85f46763707e1d .

Link to comment
Share on other sites

Thanks much. Seems I'll need to interrupt the chunk provider when it is building my custom biome so that small lakes, lava lakes, ravines and such do not appear. Or can I use a custom chunk provider just for one biome...?

If anyone has a comprehensive, visual guide to GUIs - don't hesitate to message me. They make my head spin.

Link to comment
Share on other sites

Thanks much. Seems I'll need to interrupt the chunk provider when it is building my custom biome so that small lakes, lava lakes, ravines and such do not appear. Or can I use a custom chunk provider just for one biome...?

It's really kinda difficult, but if you have access to change chunk provider, you can use any (or even your own). One biome chunk provider exists in vanilla and it's ChunkProviderHell (don't worry, it will not generate your biome like nether). Ravines and caves are map features that you can disable via events (if provider posts them, or in provider directly, if you own it). Lakes are pretty hard to remove completely, because they are generated in 2 places...

Actually, i have post on these forums that you might be interested in. I'm trying to do some things with world gen, like control heights, remove lakes... Here's link: http://www.minecraftforge.net/forum/index.php/topic,34621

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I cant craft any of the epic fight mod weapons. I try using the recipes in the crafting table but nothing is working. and when i click on the epic fight weapon in jei there is no recipe at all.
    • Oklahoma Nation Cowboys at Youngstown Country PenguinsYoungstown, Ohio; Wednesday, 7 p.m. EDTBOTTOM LINE: The Youngstown Region Penguins facial area the Oklahoma Country Cowboys within the Countrywide Invitation Penguins include absent 15-5 versus Horizon League rivals, with a 9-4 history within non-meeting participate in. Youngstown Region is 1-2 inside online games resolved as a result of considerably less than 4 facts. The Cowboys are 8-10 in just Massive 12 engage in. Oklahoma Region ranks 9th within just the Large 12 taking pictures 31.1% towards 3-stage wide PERFORMERS: Dwayne Cohill is averaging 17.8 details and 4.8 helps for the Penguins. Adrian Nelson is averaging 17.1 info higher than the remaining 10 game titles for Youngstown Thompson is averaging 11.7 details for the Cowboys. Caleb Asberry is averaging 13.1 facts about the very last 10 video games for Oklahoma last 10 Video games: Penguins: 7-3 Zeke Zaragoza Jersey, averaging 79.7 info, 33.4 rebounds, 14.8 helps, 5.3 steals and 2.7 blocks for each video game despite the fact that capturing 48.1% versus the marketplace. Their rivals incorporate averaged 72.4 details for every : 4-6, averaging 66.4 specifics, 33.1 rebounds, 11.1 helps Jake Henry Jersey, 4.9 steals and 3.6 blocks for each sport even though taking pictures 41.3% towards the sector. Their rivals consist of averaged 72.0 info. The made this tale making use of technological innovation delivered by means of Information and facts Skrive and info against Sportradar. Cowboys Shop
    • Oklahoma Nation Cowboys at Youngstown Country PenguinsYoungstown, Ohio; Wednesday, 7 p.m. EDTBOTTOM LINE: The Youngstown Region Penguins facial area the Oklahoma Country Cowboys within the Countrywide Invitation Penguins include absent 15-5 versus Horizon League rivals, with a 9-4 history within non-meeting participate in. Youngstown Region is 1-2 inside online games resolved as a result of considerably less than 4 facts. The Cowboys are 8-10 in just Massive 12 engage in. Oklahoma Region ranks 9th within just the Large 12 taking pictures 31.1% towards 3-stage wide PERFORMERS: Dwayne Cohill is averaging 17.8 details and 4.8 helps for the Penguins. Adrian Nelson is averaging 17.1 info higher than the remaining 10 game titles for Youngstown Thompson is averaging 11.7 details for the Cowboys. Caleb Asberry is averaging 13.1 facts about the very last 10 video games for Oklahoma last 10 Video games: Penguins: 7-3 Zeke Zaragoza Jersey, averaging 79.7 info, 33.4 rebounds, 14.8 helps, 5.3 steals and 2.7 blocks for each video game despite the fact that capturing 48.1% versus the marketplace. Their rivals incorporate averaged 72.4 details for every : 4-6, averaging 66.4 specifics, 33.1 rebounds, 11.1 helps Jake Henry Jersey, 4.9 steals and 3.6 blocks for each sport even though taking pictures 41.3% towards the sector. Their rivals consist of averaged 72.0 info. The made this tale making use of technological innovation delivered by means of Information and facts Skrive and info against Sportradar. Cowboys Shop
    • DUTA89 agen slot online terbaik dan sering memberikan kemenangan kepada setiap member yang deposit diatas 50k dengan tidak klaim bonus sepeser pun.   Link daftar : https://heylink.me/DUTA89OFFICIAL/  
    • Hello All! Started a MC Eternal 1.6.2.2 server on Shockbyte hosting. The only other mod I added was betterfarmland v0.0.8BETA. Server is 16GB and Shockbyte wont tell me how many CPU cores i have.  We are having problems now when players log in it seems to crash the server. At other times it seems fine and we can have 3 people playing for hours at a time. Usually always when it does crash it is when someone logs in. Crash Reports Below. To the person who can post the fix I will reward $100 via Paypal.   ---- Minecraft Crash Report ---- // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~] Time: 2024-09-19 21:04:58 UTC Description: Exception in server tick loop java.lang.StackOverflowError     at net.minecraft.advancements.PlayerAdvancements.hasCompletedChildrenOrSelf(PlayerAdvancements.java:451)     at net.minecraft.advancements.PlayerAdvancements.shouldBeVisible(PlayerAdvancements.java:419)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:385)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:406)     at net.minecraft.advancements.PlayerAdvancements.ensureVisibility(PlayerAdvancements.java:411)     at net.minecraft.advancements.P  
  • Topics

  • Who's Online (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.