Jump to content

fml.dumpRegistry


Admiral_Morketh

Recommended Posts

As per the reply to my comment https://github.com/MinecraftForge/FML/issues/375 I am posting this here I was digging around in the source code directory of Forge to familiarize myself with the various aspects of Forge in order to write a mod whence i found the dump.Registry() in the package cpw.mods.fml.common.registry i have been googling for over 2 hours and the only thing i could find on that was the gitHub issue thread i linked above (in case you didn't or cant view the post above) i found on line 161 what looked to be a system configuration call to some parameter:

        if (Boolean.valueOf(System.getProperty("fml.dumpRegistry", "false")).booleanValue())
however i cant find any reference to that at all in any configuration file (or any other ANSI encoded file for that matter) any where in my minecraft hierarchy. there seems to be a void on the internet concerning this little feature. I would like to be able to dump the game registry for debugging and developing purposes and would like to know how.
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.