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[Solved] - Detecting asymmetrical multiblock pattern


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Posted

Hello

 

I am looking for an efficient way to detect asymmetrical multi-block structures in the world, while keeping them orientation-independent.

 

For instance, take the following structure defined as a 2d array of blocks (where X is a specific block):

x

x

x

x

x

I want the structure to be detected with the "top" X in any of the 4 directions.

 

One could think of a "brute-force" algorithm as follows:

(note that this is inside the block class X, but it could be in an Item)

onBlockActivated(BlockPos pos){
  Block[][] pattern = findPatternAroundBlock(pos);
  for(Block[][] multi : allPatternsInMyMod){
    if(patternsMatch(pattern,multi){
      foundPattern=multi;
      break;
    }else{
      //rotate pattern 90 degrees and check again. do this for all directions
    }
  }
  activateStructure(foundPattern,pos,pattern);
}

This implementation has a few problems:

  • it is necessary to iterate through all defined patterns (this could probably be reduced to a  subset based on the number of blocks)
  • we have to check if the pattern is matched 4 times before we know we don't have the right one
  • rotating a large array 90 degrees could be slow/complicated

Is there a more efficient algorithm (or way to store the patterns) for this task?

 

Also, is there a way other than a double for loop for patternsMatch()? (I doubt it)

I am also unsure of a good implementation for findPatternAroundBlock(BlockPos).

 

Thanks

  • 4 weeks later...
Posted

There are a lot of further clarifications you need to give about what you are trying to achieve:

- What do you consider symmetrical? I would consider the diagram you drew in your post as being symmetrical (since it is mirrored across). Do you mean symmetrical in both x and y together? So a circle would be symmetrical but a triangle would not? (Just pointing out that the mathematical definition of symmetry means that there only has to be one axis of symmetry to declare something symmetrical...)

- Are you also looking for specific patterns? Or just looking for symmetry in any arbitrary pattern?

- Is the pattern expected to be in a specific location or do you have to detect the symmetrical structure anywhere in the world?

- Is there a size limit to the structure (performance will be greatly impacted if you're trying to check for arbitrary structures more than a few blocks per side)? What if structures overlap or are next to each other, how do you define where one begins and next one ends?

- Do you consider a single block symmetrical?

 

I think the first performance tip you should consider is you should only check for the pattern / symmetry when a block is placed, rather than always searching for it. So I would do this in detection code in an event handler for block placement.

 

I think the big challenge is not the actual symmetry part (I'll explain how to do that more efficiently) but figuring out where the structure is. For example, if your maximum size of the structure was 5 x 5, let me show you the problem if you had only a couple blocks in the structure. Here is some block placement:

 

----------

----------

-X--X-----

----------

-X--X-----

----------

----------

----------

-------X--

----------

 

Is the pattern above a symmetrical 4 x 4 pattern with some other block that isn't counted, or is it an asymmetrical pattern? Do you understand my point? It is hard to define exactly what area you should be looking for symmetry on, because you can find symmetry in the smaller area.

 

Anyway, once you have figured out the area to check, I think there are more efficient ways to determine symmetry. The first thing you need to figure out is the axis of symmetry: I would do it by checking "across" the area for symmetries. Like if you found a block at position 3 , 1 in a 5 x 5 area, then you should check if there is a block at position 3 , 4 and if not then there cannot be symmetry around the x-axis, and you would also check if there is a block 2, 1 and if not then there cannot be symmetry around the y-axis. If you find there is no symmetry around either axis, then you're done -- just checking for symmetry on that one block proved there is no symmetry. If you find there is symmetry around one or both axes, you continue but now adhere to the axis of symmetry: find another block (if there is one) and check across the known axes of symmetry. If there is not matching block across, then you know there is no symmetry for that axis.

 

I believe this would be very efficient. In most cases just checking two block positions would prove there is no symmetry and you're done. The worst case is you have to check all the blocks across the axis of symmetry, but that still isn't that much and wouldn't happen too often.

 

Did you understand what I'm suggesting?

 

Now if you wanted to get fancy and also consider symmetry around diagonal axes, you would just extend the concept.

 

Hope that helps. I greatly suggest that you only look for symmetry in pre-defined areas that are relatively small. Otherwise, you will have to do all the above multiple times around any block because you won't know where the possible axes are. Think of this: if you don't know the size of the area, how can you know where to check for symmetry? You can't because symmetry has to be across the half-way, and you don't know where half-way is without knowing the size and boundaries of the area you're checking.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted

I think you misunderstood the question... I'm not trying to detect if an arbitrary structure is symmetrical. I need to detect when a specific pattern of blocks (out of many predefined ones) is created (think railcraft tank).

 

The problem is mostly around the fact that this pattern will not be symmetrical, i.e. the top left corner is not the same block as the top right corner, but I need to detect it if the "top" edge is in any orientation (NESW).

 

As I described in my earlier post, my current algorithm would be the following:

 

For each possible pattern, check if it matches with what's in the world. If it dosen't match, rotate it 90° and check again. When all 4 possible rotations have been checked, try the next pattern.

 

Of course, if there are many defined patterns, this could take a while even if it's fail-fast. Also, the code for "rotate 90°" and check again could be a hassle.

 

Since many mods already have multiblock structures/"machines", I was wondering if there was a known "good" implementation for this.

Posted

There is no well-defined algorithm to do such thing.

 

Although note that this issue could be adressed with D&C approach ( https://en.wikipedia.org/wiki/Divide_and_conquer_algorithms ), to gain maximum performance.

 

jablelar answer was good, just saying. For example, structure like this:

OXO

XOXX

OXO

Could be defined as:

OXO

XOX  +  X in some direction from center+1

OXO

1.7.10 is no longer supported by forge, you are on your own.

Posted

I think you misunderstood the question... I'm not trying to detect if an arbitrary structure is symmetrical. I need to detect when a specific pattern of blocks (out of many predefined ones) is created (think railcraft tank).

 

The problem is mostly around the fact that this pattern will not be symmetrical, i.e. the top left corner is not the same block as the top right corner, but I need to detect it if the "top" edge is in any orientation (NESW).

 

As I described in my earlier post, my current algorithm would be the following:

 

For each possible pattern, check if it matches with what's in the world. If it dosen't match, rotate it 90° and check again. When all 4 possible rotations have been checked, try the next pattern.

 

Of course, if there are many defined patterns, this could take a while even if it's fail-fast. Also, the code for "rotate 90°" and check again could be a hassle.

 

Since many mods already have multiblock structures/"machines", I was wondering if there was a known "good" implementation for this.

 

You still have the issue of defining the "search area". Like if you find one block of the type for the pattern, how would you know if that block was from the corner, and edge, or somewhere in the middle of the pattern? So your problem isn't just rotation, but also matter of shifting in each direction.

 

Anyway, assuming you don't have pre-defined area where the structure might be built, then logically there is no more efficient way than checking for every pattern in every shift and rotation. If you think about the logic, the only way to prove that any of the patterns exists is to check for them all.

 

Again though, in terms of performance, you can keep things a bit more reasonable by only checking for patterns when a block is added to the world, rather than every tick. And furthermore, you can spread the checking out over several ticks after that event.

 

Lastly, the logic should be that you assume the pattern is there and then escape the check as soon as you determine the pattern isn't there. For most patterns you'll only have to check two positions per shift-rotation combination because most of the time there won't be a pattern.

 

But my main point is that you can't get away from the logic that you have to check for presence of every pattern shift and rotation.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted
you can keep things a bit more reasonable by only checking for patterns when a block is added to the world, rather than every tick.

I planned to check that on right-click with an Item, so that shouldn't be a concern

 

You still have the issue of defining the "search area". Like if you find one block of the type for the pattern, how would you know if that block was from the corner, and edge, or somewhere in the middle of the pattern? So your problem isn't just rotation, but also matter of shifting in each direction.

Since all the blocks in the patterns will be specific blocks from my mod, I was thinking I could define the patterns in a way that all blocks in it need to be "connected", and using some sort of search algorithm (breadth-first seems logical?) around the clicked block. Not sure how well taht would work though.

 

Anyway, assuming you don't have pre-defined area where the structure might be built, then logically there is no more efficient way than checking for every pattern in every shift and rotation. If you think about the logic, the only way to prove that any of the patterns exists is to check for them all.

 

I guess I'll have to do it that way then  :( hoped there was a better way

 

Do you think storing the patterns as a 2d array would work or is there a nicer way?

 

Also, my "blocks" are technically ItemStacks in a TileEntity, but I think the logic should be the same (contents of the TE can be returned as a 2D array of ItemStacks), I just have to "flatten" the array in some way, i.e go from a 2D array of 2D arrays of ItemStacks to a 2D array of ItemStacks.

Posted

You still have the issue of defining the "search area". Like if you find one block of the type for the pattern, how would you know if that block was from the corner, and edge, or somewhere in the middle of the pattern? So your problem isn't just rotation, but also matter of shifting in each direction.

Since all the blocks in the patterns will be specific blocks from my mod, I was thinking I could define the patterns in a way that all blocks in it need to be "connected", and using some sort of search algorithm (breadth-first seems logical?) around the clicked block. Not sure how well taht would work though.

 

Yes, if there is some additional "rules" about the patterns besides simple matching, then yes there may be opportunities for more efficient searching. Like if the pattern has to be connected, then you start by just finding the connected parts and that would help define the area of the full pattern. That would be a big efficiency because you wouldn't have to check every shift of the pattern.

 

Note however you still have the possible issue of two connected patterns right next to each other that look connected. That would be extremely hard to figure out logically which part is the pattern area.

 

A 2D array is certainly a good way to represent the pattern, and the pattern to be matched. If you create a couple functions to rotate the array and check symmetry or check pattern, then you could have some very clean code. For this sort of problem, the simpler and more understandable your code is the more likely you are to not introduce bugs. Doing this in a convoluted way could be extremely buggy...

 

So I would define 2d array fields for all the patterns you want to detect. I would make a method for rotating by 90 degrees (you could use that multiple times to rotate more. I would create a method to detect the pattern area (which would be much easier if all patterns were connected, as discussed above) and then create a method for detecting the pattern that simply loops through the patterns you want to detect with all rotations (and for good performance escapes from the loop as soon as it finds a pattern).

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

Posted

Got it!

 

I just find the largest connected pattern around the block clicked, convert it to an array and compare that to the stored patterns.

 

The finding and comparing code is indeed surprisingly clean, although I might have to switch my recursive function to a loop if patterns get too large, and it would have been easier if ItemStack had a useful equals() implementation (because Arrays.deepequals could have worked).

 

The conversion to a flat array is much less nice looking (4 nested for loops :( ), but I guess I'll live with it.

 

Here is my code if anyone finds this useful in the future

 

Pattern finding

pattern matching

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 at TRANSFORMER/[email protected]/net.minecraft.server.ChainedJsonException.forException(ChainedJsonException.java:48) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:157) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:99) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/com.corosus.watut.ShaderInstanceBlur.<init>(ShaderInstanceBlur.java:27) ~[watut-neoforge-1.21.0-1.2.7.jar%23472!/:?] {re:mixin,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.handler$cco000$watut$onLoadShaders(GameRenderer.java:3265) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     ... 29 more Caused by: java.io.FileNotFoundException: minecraft:shaders/core/particle.json     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceProvider.lambda$getResourceOrThrow$1(ResourceProvider.java:23) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,re:mixin}     at java.base/java.util.Optional.orElseThrow(Optional.java:403) ~[?:?] {re:mixin}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceProvider.getResourceOrThrow(ResourceProvider.java:23) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,re:mixin}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.ResourceProvider.openAsReader(ResourceProvider.java:31) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,re:mixin}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:106) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.ShaderInstance.<init>(ShaderInstance.java:99) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramAccessor from mod owo,pl:mixin:APP:owo.mixins.json:shader.ShaderProgramMixin from mod owo,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/com.corosus.watut.ShaderInstanceBlur.<init>(ShaderInstanceBlur.java:27) ~[watut-neoforge-1.21.0-1.2.7.jar%23472!/:?] {re:mixin,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.handler$cco000$watut$onLoadShaders(GameRenderer.java:3265) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     ... 29 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Render thread Stacktrace:     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.handler$cco000$watut$onLoadShaders(GameRenderer.java:3279) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.reloadShaders(GameRenderer.java:731) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer$1.apply(GameRenderer.java:386) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer$1.apply(GameRenderer.java:361) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.SimplePreparableReloadListener.lambda$reload$1(SimplePreparableReloadListener.java:19) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,re:computing_frames,re:classloading,pl:mixin:APP:moonlight.mixins.json:ConditionHackMixin from mod moonlight,pl:mixin:A}     at java.base/java.util.concurrent.CompletableFuture$UniAccept.tryFire(CompletableFuture.java:718) ~[?:?] {}     at java.base/java.util.concurrent.CompletableFuture$Completion.run(CompletableFuture.java:482) ~[?:?] {}     at TRANSFORMER/[email protected]/net.minecraft.server.packs.resources.SimpleReloadInstance.lambda$new$3(SimpleReloadInstance.java:69) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:classloading,pl:accesstransformer:B}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:148) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:23) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,re:computing_frames,re:classloading}     at TRANSFORMER/[email protected]/net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:122) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,re:computing_frames,pl:accesstransformer:B,re:classloading,pl:accesstransformer:B} -- Overlay render details -- Details:     Overlay name: net.neoforged.neoforge.client.loading.NeoForgeLoadingOverlay Stacktrace:     at TRANSFORMER/[email protected]/net.minecraft.client.renderer.GameRenderer.render(GameRenderer.java:1084) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.runTick(Minecraft.java:1195) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:subtle_effects.mixins.json:client.MinecraftMixin from mod subtle_effects,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:pickupnotifier.common.mixins.json:client.MinecraftMixin from mod pickupnotifier,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:mixins.underlay.json:MinecraftMixin from mod underlay,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:vampirism.mixins.json:client.MinecraftMixin from mod vampirism,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.Minecraft.run(Minecraft.java:807) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:classloading,pl:accesstransformer:B,pl:mixin:APP:owo.mixins.json:MinecraftClientMixin from mod owo,pl:mixin:APP:subtle_effects.mixins.json:client.MinecraftMixin from mod subtle_effects,pl:mixin:APP:xaeroworldmap.mixins.json:MixinMinecraftClient from mod xaeroworldmap,pl:mixin:APP:xaeroworldmap.neoforge.mixins.json:MixinForgeMinecraftClient from mod xaeroworldmap,pl:mixin:APP:bookshelf.mixins.json:access.client.AccessorMinecraft from mod bookshelf,pl:mixin:APP:pickupnotifier.common.mixins.json:client.MinecraftMixin from mod pickupnotifier,pl:mixin:APP:balm.neoforge.mixins.json:MinecraftMixin from mod balm,pl:mixin:APP:accessories-common.mixins.json:client.MinecraftMixin from mod accessories,pl:mixin:APP:architectury.mixins.json:MixinMinecraft from mod architectury,pl:mixin:APP:transition.mixins.json:EntityRenderStateMixin from mod transition,pl:mixin:APP:transition.mixins.json:EntityRendererMixin from mod transition,pl:mixin:APP:owo.mixins.json:ui.MinecraftClientMixin from mod owo,pl:mixin:APP:mixins.underlay.json:MinecraftMixin from mod underlay,pl:mixin:APP:moonlight-common.mixins.json:MinecraftMixin from mod moonlight,pl:mixin:APP:iceberg.mixins.json:MinecraftMixin from mod iceberg,pl:mixin:APP:notenoughanimations.mixins.json:LivingRenderStateMixin from mod notenoughanimations,pl:mixin:APP:xaerohud.mixins.json:MixinMinecraftClient from mod xaerominimap,pl:mixin:APP:vampirism.mixins.json:client.MinecraftMixin from mod vampirism,pl:mixin:APP:yacl.mixins.json:MinecraftMixin from mod yet_another_config_lib_v3,pl:mixin:APP:euphoria_patcher.mixins.json:ReloadShadersOnDimensionChangeMixin from mod euphoria_patcher,pl:mixin:APP:euphoria_patcher.mixins.json:ClientTickMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at TRANSFORMER/[email protected]/net.minecraft.client.main.Main.main(Main.java:230) ~[client-1.21.1-20240808.144430-srg.jar%23332!/:?] {re:mixin,pl:runtimedistcleaner:A,re:classloading,pl:mixin:APP:euphoria_patcher.mixins.json:EuphoriaPatcherMixin from mod euphoria_patcher,pl:mixin:A,pl:runtimedistcleaner:A}     at java.base/jdk.internal.reflect.DirectMethodHandleAccessor.invoke(DirectMethodHandleAccessor.java:103) ~[?:?] {}     at java.base/java.lang.reflect.Method.invoke(Method.java:580) ~[?:?] {re:mixin}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.runTarget(CommonLaunchHandler.java:136) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.clientService(CommonLaunchHandler.java:124) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonClientLaunchHandler.runService(CommonClientLaunchHandler.java:32) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/net.neoforged.fml.loading.targets.CommonLaunchHandler.lambda$launchService$4(CommonLaunchHandler.java:118) ~[loader-4.0.41.jar%23107!/:4.0] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:30) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:53) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:71) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.run(Launcher.java:103) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.Launcher.main(Launcher.java:74) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) [modlauncher-11.0.5.jar%23112!/:?] {}     at MC-BOOTSTRAP/[email protected]/cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) [modlauncher-11.0.5.jar%23112!/:?] {}     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.run(BootstrapLauncher.java:210) [bootstraplauncher-2.0.2.jar:?] {}     at [email protected]/cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:69) [bootstraplauncher-2.0.2.jar:?] {} -- Uptime -- Details:     JVM uptime: 68.541s     Wall uptime: 8.165s     High-res time: 65.345s     Client ticks: 45 ticks / 2.250s -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: vanilla -- System Details -- Details:     Minecraft Version: 1.21.1     Minecraft Version ID: 1.21.1     Operating System: Windows 11 (amd64) version 10.0     Java Version: 21.0.7, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 333080240 bytes (317 MiB) / 1207959552 bytes (1152 MiB) up to 25467813888 bytes (24288 MiB)     CPUs: 6     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz     Identifier: Intel64 Family 6 Model 158 Stepping 10     Microarchitecture: Coffee Lake     Frequency (GHz): 2.90     Number of physical packages: 1     Number of physical CPUs: 6     Number of logical CPUs: 6     Graphics card #0 name: NVIDIA GeForce RTX 2060     Graphics card #0 vendor: NVIDIA     Graphics card #0 VRAM (MiB): 6144.00     Graphics card #0 deviceId: VideoController1     Graphics card #0 versionInfo: 32.0.15.8115     Memory slot #0 capacity (MiB): 16384.00     Memory slot #0 clockSpeed (GHz): 2.67     Memory slot #0 type: DDR4     Memory slot #1 capacity (MiB): 16384.00     Memory slot #1 clockSpeed (GHz): 2.67     Memory slot #1 type: DDR4     Virtual memory max (MiB): 34689.63     Virtual memory used (MiB): 16736.30     Swap memory total (MiB): 2048.00     Swap memory used (MiB): 115.00     Space in storage for jna.tmpdir (MiB): available: 112516.42, total: 953868.00     Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 112516.42, total: 953868.00     Space in storage for io.netty.native.workdir (MiB): available: 112516.42, total: 953868.00     Space in storage for java.io.tmpdir (MiB): available: 8152.79, total: 242709.16     Space in storage for workdir (MiB): available: 112516.42, total: 953868.00     JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx24288m -Xms256m     Launched Version: neoforge-21.1.205     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3+5     Backend API: NVIDIA GeForce RTX 2060/PCIe/SSE2 GL version 4.6.0 NVIDIA 581.15, NVIDIA Corporation     Window size: 1024x768     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'neoforge'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fancy     Render Distance: 12/12 chunks     Resource Packs: vanilla     Current Language: en_us     Locale: en_US     System encoding: Cp1252     File encoding: UTF-8     CPU: 6x Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz     ModLauncher: 11.0.5+main.901c6ea8     ModLauncher launch target: forgeclient     ModLauncher services:          sponge-mixin-0.15.2+mixin.0.8.7.jar mixin PLUGINSERVICE          loader-4.0.41.jar slf4jfixer PLUGINSERVICE          loader-4.0.41.jar runtime_enum_extender PLUGINSERVICE          at-modlauncher-10.0.1.jar accesstransformer PLUGINSERVICE          loader-4.0.41.jar runtimedistcleaner PLUGINSERVICE          modlauncher-11.0.5.jar mixin TRANSFORMATIONSERVICE          modlauncher-11.0.5.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         [email protected]         [email protected]         [email protected]         [email protected]     Mod List:          skinlayers3d-neoforge-1.9.0-mc1.21.jar            |3d-Skin-Layers                |skinlayers3d                  |1.9.0               |Manifest: NOSIGNATURE         letsdo-brewery-neoforge-2.1.1.jar                 |[Let's Do] Brewery            |brewery                       |2.1.1               |Manifest: NOSIGNATURE         letsdo-candlelight-neoforge-2.1.0.jar             |[Let's Do] Candlelight        |candlelight                   |2.1.0               |Manifest: NOSIGNATURE         letsdo-farm_and_charm-neoforge-1.1.2.jar          |[Let's Do] Farm & Charm       |farm_and_charm                |1.1.2               |Manifest: NOSIGNATURE         letsdo-furniture-neoforge-1.1.0.jar               |[Let's Do] Furniture          |furniture                     |1.1.0               |Manifest: NOSIGNATURE         letsdo-herbalbrews-neoforge-1.1.0.jar             |[Let's Do] HerbalBrews        |herbalbrews                   |1.1.0               |Manifest: NOSIGNATURE         accessories-neoforge-1.1.0-beta.49+1.21.1.jar     |Accessories                   |accessories                   |1.1.0-beta.49+1.21.1|Manifest: NOSIGNATURE         additionallanterns-1.1.2-neoforge-mc1.21.jar      |Additional Lanterns           |additionallanterns            |1.1.2               |Manifest: NOSIGNATURE         amendments-1.21-2.0.5-neoforge.jar                |Amendments                    |amendments                    |1.21-2.0.5          |Manifest: NOSIGNATURE         another_furniture-neoforge-4.0.0.jar              |Another Furniture             |another_furniture             |4.0.0               |Manifest: NOSIGNATURE         Aquaculture-1.21.1-2.7.14.jar                     |Aquaculture 2                 |aquaculture                   |2.7.14              |Manifest: NOSIGNATURE         aquaculturedelight-1.2.0-neoforge-1.21.1.jar      |Aquaculture Delight           |aquaculturedelight            |1.2.0               |Manifest: NOSIGNATURE         architectury-13.0.8-neoforge.jar                  |Architectury                  |architectury                  |13.0.8              |Manifest: NOSIGNATURE         ArmorTrimItemFix-neoforge-1.21.1-1.2.0.jar        |Armor Trim Item Fix           |armortrimitemfix              |1.2.0               |Manifest: NOSIGNATURE         athena-neoforge-1.21-4.0.2.jar                    |Athena                        |athena                        |4.0.2               |Manifest: NOSIGNATURE         balm-neoforge-1.21.1-21.0.49.jar                  |Balm                          |balm                          |21.0.49             |Manifest: NOSIGNATURE         beautify-neoforge-1.21.1-2.0.2.jar                |Beautify                      |beautify                      |2.0.2               |Manifest: NOSIGNATURE         benssharks-1.2.6-neoforge-1.21.1.jar              |Ben's Sharks                  |benssharks                    |1.2.6               |Manifest: NOSIGNATURE         BetterAdvancements-NeoForge-1.21.1-0.4.3.21.jar   |Better Advancements           |betteradvancements            |0.4.3.21            |Manifest: NOSIGNATURE         blahaj-neoforge-1.21.1-2.0.2.jar                  |Blåhaj                        |blahaj                        |2.0.0               |Manifest: NOSIGNATURE         bookshelf-neoforge-1.21.1-21.1.68.jar             |Bookshelf                     |bookshelf                     |21.1.68             |Manifest: NOSIGNATURE         caelus-neoforge-7.0.1+1.21.1.jar                  |Caelus API                    |caelus                        |7.0.1+1.21.1        |Manifest: NOSIGNATURE         Chimes-v2.0.3-1.21.1-NeoForge.jar                 |Chimes                        |chimes                        |2.0.3               |Manifest: NOSIGNATURE         chipped-neoforge-1.21.1-4.0.2.jar                 |Chipped                       |chipped                       |4.0.2               |Manifest: NOSIGNATURE         cleanswing-1.9.jar                                |Clean Swing                   |cleanswing                    |1.9                 |Manifest: NOSIGNATURE         comforts-neoforge-9.0.4+1.21.1.jar                |Comforts                      |comforts                      |9.0.4+1.21.1        |Manifest: NOSIGNATURE         cgl-1.21-neoforge-0.5.1.jar                       |CommonGroovyLibrary           |commongroovylibrary           |0.5.1               |Manifest: NOSIGNATURE         conditional-mixin-neoforge-0.6.3.jar              |conditional mixin             |conditional_mixin             |0.6.3               |Manifest: NOSIGNATURE         configured-neoforge-1.21.1-2.6.0.jar              |Configured                    |configured                    |2.6.0               |Manifest: 0d:78:5f:44:c0:47:0c:8c:e2:63:a3:04:43:d4:12:7d:b0:7c:35:37:dc:40:b1:c1:98:ec:51:eb:3b:3c:45:99         connectedglass-1.1.14-neoforge-mc1.21.jar         |Connected Glass               |connectedglass                |1.1.14              |Manifest: NOSIGNATURE         cookingforblockheads-neoforge-1.21.1-21.1.16.jar  |Cooking for Blockheads        |cookingforblockheads          |21.1.16             |Manifest: NOSIGNATURE         coroutil-neoforge-1.21.0-1.3.8.jar                |CoroUtil                      |coroutil                      |1.21.0-1.3.8        |Manifest: NOSIGNATURE         corpse-neoforge-1.21.1-1.1.10.jar                 |Corpse                        |corpse                        |1.21.1-1.1.10       |Manifest: NOSIGNATURE         cosmeticarmorreworked-1.21.1-v1-neoforge.jar      |CosmeticArmorReworked         |cosmeticarmorreworked         |1.21.1-v1-neoforge  |Manifest: 5e:ed:25:99:e4:44:14:c0:dd:89:c1:a9:4c:10:b5:0d:e4:b1:52:50:45:82:13:d8:d0:32:89:67:56:57:01:53         crabbersdelight-1.21.1-1.1.10.jar                 |Crabber's Delight             |crabbersdelight               |1.1.10              |Manifest: NOSIGNATURE         craftableanimalsneo-1.9.0-neoforge-1.21.1.jar     |CraftableAnimalsNEO           |craftableanimalsneo           |1.9.0               |Manifest: NOSIGNATURE         crittersandcompanions-neoforge-1.21.1-2.3.1.jar   |Critters and Companions       |crittersandcompanions         |1.21.1-2.3.1        |Manifest: NOSIGNATURE         cuisinedelight-1.2.6.jar                          |Cuisine Delight               |cuisinedelight                |1.2.6               |Manifest: NOSIGNATURE         culturaldelights-0.17.7.jar                       |Cultural Delights             |culturaldelights              |0.17.7              |Manifest: NOSIGNATURE         curios-neoforge-9.5.1+1.21.1.jar                  |Curios API                    |curios                        |9.5.1+1.21.1        |Manifest: NOSIGNATURE         curious_armor_stands-8.0.0.jar                    |Curious Armor Stands          |curious_armor_stands          |8.0.0               |Manifest: NOSIGNATURE         dawnoftimebuilder-neoforge-1.21.1-1.6.1.jar       |DawnOfTimeBuilder             |dawnoftimebuilder             |1.6.1               |Manifest: NOSIGNATURE         displaydelight-1.3.0.jar                          |Display Delight               |displaydelight                |1.3.0               |Manifest: NOSIGNATURE         DustyDecorationsNeoforged_1.21.1_V1.8.1.jar       |Dusty Decorations             |dustydecorations              |1.8.1               |Manifest: NOSIGNATURE         DyedFlames-v21.1.1-1.21.1-NeoForge.jar            |Dyed Flames                   |dyedflames                    |21.1.1              |Manifest: NOSIGNATURE         EasyAnvils-v21.1.0-1.21.1-NeoForge.jar            |Easy Anvils                   |easyanvils                    |21.1.0              |Manifest: NOSIGNATURE         Easy Diamond-neoforge-1.21.1-3.4.8.1.jar          |Easy Diamond                  |diamond                       |3.4.8               |Manifest: NOSIGNATURE         EasyMagic-v21.1.0-1.21.1-NeoForge.jar             |Easy Magic                    |easymagic                     |21.1.0              |Manifest: NOSIGNATURE         easy_mob_farm-neoforge-1.21.1-10.0.0.jar          |Easy Mob Farm                 |easy_mob_farm                 |0.0NONE             |Manifest: NOSIGNATURE         Easy Netherite-neoforge-1.21.1-1.2.6.jar          |Easy Netherite                |netherite                     |1.2.6               |Manifest: NOSIGNATURE         easy-piglins-neoforge-1.21.1-1.0.14.jar           |Easy Piglins                  |easy_piglins                  |1.21.1-1.0.14       |Manifest: NOSIGNATURE         EasyShulkerBoxes-v21.1.3-1.21.1-NeoForge.jar      |Easy Shulker Boxes            |easyshulkerboxes              |21.1.3              |Manifest: NOSIGNATURE         easy-villagers-neoforge-1.21.1-1.1.23.jar         |Easy Villagers                |easy_villagers                |1.21.1-1.1.23       |Manifest: NOSIGNATURE         eatinganimation-1.21.0-6.0.1.jar                  |Eating Animation              |eatinganimation               |6.0.1               |Manifest: NOSIGNATURE         EggDelight-v1.2-1.21.1.jar                        |Egg Delight                   |eggdelight                    |1.2                 |Manifest: NOSIGNATURE         elytraslot-neoforge-9.0.2+1.21.1.jar              |Elytra Slot                   |elytraslot                    |9.0.2+1.21.1        |Manifest: NOSIGNATURE         elytratrims-neoforge-3.5.9+1.21.1.jar             |Elytra Trims                  |elytratrims                   |3.5.9               |Manifest: NOSIGNATURE         enchdesc-neoforge-1.21.1-21.1.8.jar               |EnchantmentDescriptions       |enchdesc                      |21.1.8              |Manifest: NOSIGNATURE         endersdelight-neoforge-1.21.1-1.1.0.jar           |Ender's Delight               |endersdelight                 |1.1.0               |Manifest: NOSIGNATURE         EuphoriaPatcher-1.6.5-r5.5.1-neoforge.jar         |Euphoria Patcher              |euphoria_patcher              |1.6.5-r5.5.1-neoforg|Manifest: NOSIGNATURE         FarmersDelight-1.21.1-1.2.9.jar                   |Farmer's Delight              |farmersdelight                |1.2.9               |Manifest: NOSIGNATURE         farmingforblockheads-neoforge-1.21.1-21.1.8.jar   |Farming for Blockheads        |farmingforblockheads          |21.1.8              |Manifest: NOSIGNATURE         FastSuite-1.21.1-6.0.5.jar                        |Fast Suite                    |fastsuite                     |6.0.5               |Manifest: NOSIGNATURE         Ferdinand's Flowers 4.0 - 1.21.1 - neoforge.jar   |Ferdinand's Flowers           |ferdinandsflowers             |4.0                 |Manifest: NOSIGNATURE         Floral Enchantment-neoforge-1.21.1-1.1.0.jar      |Floral Enchantment            |floralench                    |1.1.0               |Manifest: NOSIGNATURE         ForgeConfigAPIPort-v21.1.4-1.21.1-NeoForge.jar    |Forge Config API Port         |forgeconfigapiport            |21.1.4              |Manifest: NOSIGNATURE         fabric-api-base-0.4.42+d1308dedd1.jar             |Forgified Fabric API Base     |fabric_api_base               |0.4.42+d1308dedd1   |Manifest: NOSIGNATURE         FramedBlocks-10.4.0.jar                           |FramedBlocks                  |framedblocks                  |10.4.0              |Manifest: NOSIGNATURE         framework-neoforge-1.21.1-0.9.6.jar               |Framework                     |framework                     |0.9.6               |Manifest: NOSIGNATURE         fruitsdelight-1.2.9.jar                           |Fruits Delight                |fruitsdelight                 |1.2.9               |Manifest: NOSIGNATURE         fusion-1.2.11a-neoforge-mc1.21.jar                |Fusion                        |fusion                        |1.2.11+a            |Manifest: NOSIGNATURE         fzzy_config-0.7.2+1.21+neoforge.jar               |Fzzy Config                   |fzzy_config                   |0.7.2+1.21+neoforge |Manifest: NOSIGNATURE         geckolib-neoforge-1.21.1-4.7.7.jar                |GeckoLib 4                    |geckolib                      |4.7.7               |Manifest: NOSIGNATURE         gml-6.0.2.jar                                     |GroovyModLoader               |gml                           |6.0.2               |Manifest: NOSIGNATURE         Highlighter-1.21-neoforge-1.1.11.jar              |Highlighter                   |highlighter                   |1.1.11              |Manifest: NOSIGNATURE         Iceberg-1.21.1-neoforge-1.3.2.jar                 |Iceberg                       |iceberg                       |1.3.2               |Manifest: NOSIGNATURE         ironfurnaces-neoforge-1.21.1-4.2.6.jar            |Iron Furnaces                 |ironfurnaces                  |4.2.6               |Manifest: NOSIGNATURE         iteminteractions-neoforge-21.1.4.jar              |Item Interactions             |iteminteractions              |21.1.4              |Manifest: NOSIGNATURE         jamlib-neoforge-1.3.5+1.21.1.jar                  |JamLib                        |jamlib                        |1.3.5+1.21.1        |Manifest: NOSIGNATURE         justenoughbreeding-neoforge-1.21-1.21.1-1.6.2.jar |Just Enough Breeding          |justenoughbreeding            |1.6.2               |Manifest: NOSIGNATURE         jei-1.21.1-neoforge-19.21.2.313.jar               |Just Enough Items             |jei                           |19.21.2.313         |Manifest: NOSIGNATURE         thedarkcolour.kffmod-5.9.0.jar                    |Kotlin For Forge              |kotlinforforge                |5.9.0               |Manifest: NOSIGNATURE         kuma-api-neoforge-21.0.5+1.21.jar                 |KumaAPI                       |kuma_api                      |21.0.5              |Manifest: NOSIGNATURE         l2core-3.0.8+1.jar                                |L2Core                        |l2core                        |3.0.8+1             |Manifest: NOSIGNATURE         l2harvester-3.0.0.jar                             |L2Harvester                   |l2harvester                   |3.0.0               |Manifest: NOSIGNATURE         LeavesBeGone-v21.1.0-1.21.1-NeoForge.jar          |Leaves Be Gone                |leavesbegone                  |21.1.0              |Manifest: NOSIGNATURE         luckyswardrobe-2.0.0.jar                          |Lucky's Wardrobe Restitched   |luckyswardrobe                |2.0.0               |Manifest: NOSIGNATURE         mcw-bridges-3.1.1-mc1.21.1neoforge.jar            |Macaw's Bridges               |mcwbridges                    |3.1.1               |Manifest: NOSIGNATURE         mcw-doors-1.1.2-mc1.21.1neoforge.jar              |Macaw's Doors                 |mcwdoors                      |1.1.2               |Manifest: NOSIGNATURE         mcw-fences-1.2.0-1.21.1neoforge.jar               |Macaw's Fences and Walls      |mcwfences                     |1.2.0               |Manifest: NOSIGNATURE         mcw-furniture-3.3.0-mc1.21.1neoforge.jar          |Macaw's Furniture             |mcwfurnitures                 |3.3.0               |Manifest: NOSIGNATURE         mcw-lights-1.1.2-mc1.21.1neoforge.jar             |Macaw's Lights and Lamps      |mcwlights                     |1.1.2               |Manifest: NOSIGNATURE         mcw-paths-1.1.0neoforge-mc1.21.1.jar              |Macaw's Paths and Pavings     |mcwpaths                      |1.1.0               |Manifest: NOSIGNATURE         mcw-stairs-1.0.1-1.21.1neoforge.jar               |Macaw's Stairs and Balconies  |mcwstairs                     |1.0.1               |Manifest: NOSIGNATURE         mcw-trapdoors-1.1.4-mc1.21.1neoforge.jar          |Macaw's Trapdoors             |mcwtrpdoors                   |1.1.4               |Manifest: NOSIGNATURE         midnightlib-1.6.9+1.21-neoforge.jar               |MidnightLib                   |midnightlib                   |1.6.9               |Manifest: NOSIGNATURE         client-1.21.1-20240808.144430-srg.jar             |Minecraft                     |minecraft                     |1.21.1              |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         monolib-neoforge-1.21.1-2.1.0.jar                 |MonoLib                       |monolib                       |2.1.0               |Manifest: NOSIGNATURE         moonlight-1.21-2.22.6-neoforge.jar                |Moonlight Lib                 |moonlight                     |1.21-2.22.6         |Manifest: NOSIGNATURE         more_beautiful_torches-merged-1.21-3.0.0.jar      |More Beautiful Torches        |more_beautiful_torches        |3.0.0               |Manifest: NOSIGNATURE         MouseTweaks-neoforge-mc1.21-2.26.1.jar            |Mouse Tweaks                  |mousetweaks                   |2.26.1              |Manifest: NOSIGNATURE         refurbished_furniture-neoforge-1.21.1-1.0.16.jar  |MrCrayfish's Furniture Mod: Re|refurbished_furniture         |1.0.16              |Manifest: NOSIGNATURE         MyNethersDelight-1.21.1-1.9.jar                   |My Nether's Delight           |mynethersdelight              |1.9                 |Manifest: NOSIGNATURE         NaturesCompass-1.21.1-3.0.3-neoforge.jar          |Nature's Compass              |naturescompass                |1.21.1-3.0.2-neoforg|Manifest: NOSIGNATURE         neoforge-21.1.205-universal.jar                   |NeoForge                      |neoforge                      |21.1.205            |Manifest: NOSIGNATURE         neoforgedatapackextensions-neoforge-21.1.2.jar    |NeoForge Data Pack Extensions |neoforgedatapackextensions    |21.1.2              |Manifest: NOSIGNATURE         new_slab_variants-merged-1.21.1-3.0.1.jar         |New Slab Variants             |new_slab_variants             |3.0.1               |Manifest: NOSIGNATURE         nightlights-neoforge-1.3.0.jar                    |Night Lights                  |nightlights                   |1.3.0               |Manifest: NOSIGNATURE         notenoughanimations-neoforge-1.10.2-mc1.21.jar    |NotEnoughAnimations           |notenoughanimations           |1.10.2              |Manifest: NOSIGNATURE         OpenLoader-neoforge-1.21.1-21.1.5.jar             |OpenLoader                    |openloader                    |21.1.5              |Manifest: NOSIGNATURE         OverflowingBars-v21.1.1-1.21.1-NeoForge.jar       |Overflowing Bars              |overflowingbars               |21.1.1              |Manifest: NOSIGNATURE         owo-lib-neoforge-0.12.15.5-beta.1+1.21.jar        |oωo                           |owo                           |0.12.15.5-beta.1+1.2|Manifest: NOSIGNATURE         Patchouli-1.21.1-92-NEOFORGE.jar                  |Patchouli                     |patchouli                     |1.21.1-92-NEOFORGE  |Manifest: NOSIGNATURE         PickUpNotifier-v21.1.1-1.21.1-NeoForge.jar        |Pick Up Notifier              |pickupnotifier                |21.1.1              |Manifest: NOSIGNATURE         Placebo-1.21.1-9.9.1.jar                          |Placebo                       |placebo                       |9.9.1               |Manifest: NOSIGNATURE         player-animation-lib-forge-2.0.1+1.21.1.jar       |Player Animator               |playeranimator                |2.0.1+1.21.1        |Manifest: NOSIGNATURE         polymorph-neoforge-1.1.0+1.21.1.jar               |Polymorph                     |polymorph                     |1.1.0+1.21.1        |Manifest: NOSIGNATURE         prickle-neoforge-1.21.1-21.1.10.jar               |PrickleMC                     |prickle                       |21.1.10             |Manifest: NOSIGNATURE         PuzzlesLib-v21.1.38-1.21.1-NeoForge.jar           |Puzzles Lib                   |puzzleslib                    |21.1.38             |Manifest: NOSIGNATURE         rechiseled-1.1.6a-neoforge-mc1.21.jar             |Rechiseled                    |rechiseled                    |1.1.6+a             |Manifest: NOSIGNATURE         rechiseled_chipped-1.3-1.21.1.jar                 |Rechiseled: Chipped           |rechiseled_chipped            |1.3                 |Manifest: NOSIGNATURE         resourcefullib-neoforge-1.21-3.0.12.jar           |Resourceful Lib               |resourcefullib                |3.0.12              |Manifest: NOSIGNATURE         rightclickharvest-neoforge-4.5.3+1.21.1.jar       |Right Click Harvest           |rightclickharvest             |4.5.3+1.21.1        |Manifest: NOSIGNATURE         shulkerboxtooltip-neoforge-5.1.6+1.21.1.jar       |ShulkerBoxTooltip             |shulkerboxtooltip             |5.1.6+1.21.1        |Manifest: NOSIGNATURE         simplehats-neoforge-1.21.1-0.4.0.jar              |SimpleHats                    |simplehats                    |0.4.0               |Manifest: NOSIGNATURE         skyblock_resources-1.6.0-neoforge-1.21.1.jar      |Skyblock Resources            |skyblock_resources            |1.6.0               |Manifest: NOSIGNATURE         sootychimneys-neoforge-1.3.3.jar                  |Sooty Chimneys                |sootychimneys                 |1.3.3               |Manifest: NOSIGNATURE         sophisticatedbackpacks-1.21.1-3.24.21.1314.jar    |Sophisticated Backpacks       |sophisticatedbackpacks        |3.24.21             |Manifest: NOSIGNATURE         sophisticatedcore-1.21.1-1.3.67.1105.jar          |Sophisticated Core            |sophisticatedcore             |1.3.67              |Manifest: NOSIGNATURE         sophisticatedstorage-1.21.1-1.5.0.1243.jar        |Sophisticated Storage         |sophisticatedstorage          |1.5.0               |Manifest: NOSIGNATURE         spectrelib-neoforge-0.17.2+1.21.jar               |SpectreLib                    |spectrelib                    |0.17.2+1.21         |Manifest: NOSIGNATURE         Stoneworks-v21.1.0-1.21.1-NeoForge.jar            |Stoneworks                    |stoneworks                    |21.1.0              |Manifest: NOSIGNATURE         storagedelight-25.06.24-1.21-neoforge.jar         |Storage Delight               |storagedelight                |25.06.24-1.21-neofor|Manifest: NOSIGNATURE         StorageDrawers-neoforge-1.21.1-13.11.1.jar        |Storage Drawers               |storagedrawers                |13.11.1             |Manifest: NOSIGNATURE         labels-1.21-2.0.1-neoforge.jar                    |Storage Labels                |labels                        |1.21-2.0.1          |Manifest: NOSIGNATURE         storageracks-1.13-1.21.1-release.jar              |Storage Racks                 |storageracks                  |1.13-1.21.1-release |Manifest: NOSIGNATURE         SubtleEffects-neoforge-1.21.1-1.12.1.jar          |Subtle Effects                |subtle_effects                |1.12.1              |Manifest: NOSIGNATURE         supermartijn642configlib-1.1.8-neoforge-mc1.21.jar|SuperMartijn642's Config Libra|supermartijn642configlib      |1.1.8               |Manifest: NOSIGNATURE         supermartijn642corelib-1.1.18a-neoforge-mc1.21.jar|SuperMartijn642's Core Lib    |supermartijn642corelib        |1.1.18+a            |Manifest: NOSIGNATURE         sushigocrafting-1.21-0.6.4.jar                    |Sushi Go Crafting             |sushigocrafting               |0.6.4               |Manifest: NOSIGNATURE         twilightforest-1.21.1-4.7.3196-universal.jar      |The Twilight Forest           |twilightforest                |4.7.3196            |Manifest: NOSIGNATURE         titanium-1.21-4.0.37.jar                          |Titanium                      |titanium                      |4.0.37              |Manifest: NOSIGNATURE         trailandtales_delight-0.4.jar                     |Trail&Tales Delight           |trailandtales_delight         |0.4.1               |Manifest: NOSIGNATURE         TRansition-1.0.4-1.21-neoforge-SNAPSHOT.jar       |TRansition                    |transition                    |1.0.4               |Manifest: NOSIGNATURE         TRender-1.0.6-1.21-neoforge-SNAPSHOT.jar          |TRender                       |trender                       |1.0.6               |Manifest: NOSIGNATURE         twilightdelight-3.0.6.jar                         |Twilight Flavors & Delight    |twilightdelight               |3.0.6               |Manifest: NOSIGNATURE         tf_dnv-2.0.3.jar                                  |Twilight Forest - Dungeons & V|tf_dnv                        |2.0.3               |Manifest: NOSIGNATURE         ubesdelight-neoforge-1.21.1-0.4.3.jar             |Ube's Delight                 |ubesdelight                   |0.4.3               |Manifest: NOSIGNATURE         underlay-1.21-v0.9.6-f.jar                        |Underlay                      |underlay                      |0.9.6               |Manifest: NOSIGNATURE         VampiresDelight-1.21.1-0.1.10d.jar                |Vampire's Delight             |vampiresdelight               |0.1.10d             |Manifest: NOSIGNATURE         Vampirism-1.21-1.10.7.jar                         |Vampirism                     |vampirism                     |1.10.7              |Manifest: NOSIGNATURE         VisualWorkbench-v21.1.1-1.21.1-NeoForge.jar       |Visual Workbench              |visualworkbench               |21.1.1              |Manifest: NOSIGNATURE         waveycapes-neoforge-1.6.2-mc1.21.jar              |WaveyCapes                    |waveycapes                    |1.6.2               |Manifest: NOSIGNATURE         watut-neoforge-1.21.0-1.2.7.jar                   |What Are They Up To           |watut                         |1.21.0-1.2.7        |Manifest: NOSIGNATURE         Xaeros_Minimap_25.2.10_NeoForge_1.21.jar          |Xaero's Minimap               |xaerominimap                  |25.2.10             |Manifest: NOSIGNATURE         XaerosWorldMap_1.39.12_NeoForge_1.21.jar          |Xaero's World Map             |xaeroworldmap                 |1.39.12             |Manifest: NOSIGNATURE         weaponmaster_ydm-1.21.1-neoforge-4.2.7.jar        |YDM's Weapon Master           |weaponmaster_ydm              |4.2.7               |Manifest: NOSIGNATURE         yet_another_config_lib_v3-3.7.1+1.21.1-neoforge.ja|YetAnotherConfigLib           |yet_another_config_lib_v3     |3.7.1+1.21.1-neoforg|Manifest: NOSIGNATURE     Crash Report UUID: d323af41-b15d-4c61-b987-49c0e3e8e1a8     FML: 4.0.41     NeoForge: 21.1.205
    • Are you ready to join a Minecraft server that truly breaks the mold? IP: play.soulsteal.net  Discord: Ask In-Game!   SoulSteal SMP is not your typical server. It's a dark, mystical world that expertly fuses the best parts of Prison, Survival, and Anarchy. We're a tight-knit community where the grind is real, but so are the rewards, and we pride ourselves on being completely P2W (Pay-to-Win) free. Every single item and rank can be earned through gameplay within a reasonable amount of time. No shortcuts, just pure dedication. Dual Progression System This is where the magic happens. You have two distinct paths to advance and get ahead. You can climb through the ranks by earning Souls, a custom currency dropped by unique mobs and rewarding jobs like Lava Fishing. Alternatively, you can use your in-game dollars to purchase exclusive perks and cosmetics. This dual system creates a dynamic economy that rewards every playstyle, whether you're a grinder or a savvy merchant. Four Custom Realms Our core progression is built around four unique realms, each with its own rich lore, specific challenges, and custom armor sets like Ember and Verdant. These realms act as our version of the Prison gamemode, where you must fight your way through to conquer them all. Each realm presents a new challenge, pushing you to adapt your strategy and gear. Anarchy vs. Structured Gameplay SoulSteal SMP offers the best of both worlds. Craving intense PvP and chaos? Jump into our massive 2,000 x 2,000 grief-enabled Anarchy world where trust is a liability and only the strongest survive. Prefer a more structured experience? Stay within the realms for a grief-free PvE environment where you can focus on building and progressing without worrying about being raided. The Epic Endgame The journey culminates in a grand finale. Conquer all four realms to earn the prestigious Exalted rank and unlock the ultimate reward: a grief-free Premium World with custom terrain, exclusive resources, and a place to build your final legacy. Join our growing community and carve your legend in SoulSteal SMP. The adventure awaits.
    • Like title says I am trying to add some mods to a pre-existing modpack, but something is causing a conflict to the world gen settings that causes it to crash with the Description: Exception generating new chunk. edit this is based on a  19.2 modpack, prominence, with extra mods added. crash https://pastebin.com/Y3V5d4G6 Partial latest log, file was too big for pastebin. didn't know that was a thing https://pastebin.com/uJ8L2UUz
    • I was updating my modpack by adding more mods but then I encountered an issue with kotlin and essential once I started minecraft. I believe this error is what's causing it: Could not find parent kotlin/jvm/internal/Lambda for class gg/essential/elementa/components/UIImage$2$1 in classloader jdk.internal.loader.ClassLoaders$AppClassLoader@60f82f98 on thread Thread[ForkJoinPool.commonPool-worker-2,5,main] here's the entire crash log for more info: https://pastebin.com/k8jYucFY EDIT: My bad here's the latest.log file: https://pastebin.com/zQ8cZVyv
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