Posted November 26, 20159 yr I am having issues with getting my Ears to follow the players head. I have it following it from right to left (Yaw) but i am having issues with the pitch because it requires me to translate the model by some amount. I have no idea how to even start. Any suggestions for ways of doing this? This is called before rendering the model GlStateManager.pushMatrix(); GlStateManager.rotate(180 - player.rotationYawHead, 0, 1, 0); if(!player.isSneaking()) { GlStateManager.translate(0.2f, player.getEyeHeight(), 0.06f); } else { GlStateManager.translate(0.2f, player.getEyeHeight() - 0.1f, 0.06f); } GlStateManager.rotate(-player.rotationPitch, 1, 0, 0); GlStateManager.rotate(180 , 1, 0, 0); This is called after GlStateManager.popMatrix(); if you need the full classes just ask there are lots of extra stuff thats not needed just for rendering - Wurmatron
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