Posted November 28, 20159 yr I have a scythe that is rendered as an OBJ. It is textured correctly in blender but in game it is not textured correctly. Blockstate: { "forge_marker": 1, "defaults": { "textures": { }, "model": "soulmagic:scythe.obj" }, "variants": { "inventory": [{ "transform": "forge:default-tool" }] } } Model: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/resources/assets/soulmagic/models/item/scythe.obj MTL: # Blender MTL File: 'scythe.blend' # Material Count: 1 newmtl Material Ns 96.078431 Ka 1.000000 1.000000 1.000000 Kd 0.640000 0.640000 0.640000 Ks 0.500000 0.500000 0.500000 Ke 0.000000 0.000000 0.000000 Ni 1.000000 d 1.000000 illum 2 map_Kd soulmagic:models/scythe Why is it not textured correctly, is it something I did wrong?
November 28, 20159 yr Yeah i also experianced that, try to mirror the texture vertically or horisontally.
November 28, 20159 yr Author Yeah i also experianced that, try to mirror the texture vertically or horisontally. How do I mirror the texture?
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