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[1.8] OBJ Item Mistextured


LogicTechCorp

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I have a scythe that is rendered as an OBJ. It is textured correctly in blender but in game it is not textured correctly.

 

zfZYYtJ.png

 

2pCQJIG.png

 

Blockstate:

{
  "forge_marker": 1,
  "defaults": {
    "textures": {  },
    "model": "soulmagic:scythe.obj"
  },
  "variants": {
    "inventory": [{
      "transform": "forge:default-tool"
    }]
  }
}

 

Model:

https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/resources/assets/soulmagic/models/item/scythe.obj

 

MTL:

# Blender MTL File: 'scythe.blend'
# Material Count: 1

newmtl Material
Ns 96.078431
Ka 1.000000 1.000000 1.000000
Kd 0.640000 0.640000 0.640000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.000000
d 1.000000
illum 2
map_Kd soulmagic:models/scythe

 

Why is it not textured correctly, is it something I did wrong?

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