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Posted

So I understand most of this whole raw type/generic thing, I've changed my code in a few places to reflect on this (Entity/Entity Rendering) however when it comes to the Packets I don't know how I should make them paramaterized for example

@Override public Packet getDescriptionPacket() {

In a TileEntity what should that be, and with custom packets what should they be, example:

public static Packet getCustomPacket(int number) {
	CustomMessage msg = new CustomMessage();
	msg.index = 0;
	msg.num = number;

	return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
}

  • Author

That helps but I keep getting this in my logs

 

Nov 29, 2015 11:13:40 AM io.netty.channel.ChannelOutboundBuffer safeSuccess

WARNING: Failed to mark a promise as success because it is done already: DefaultChannelPromise@502302ae(success)

Nov 29, 2015 11:13:40 AM io.netty.channel.ChannelOutboundBuffer safeSuccess

WARNING: Failed to mark a promise as success because it is done already: DefaultChannelPromise@413c7443(success)

 

Whenever one of my custom packets is used.

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