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Forge doesn't provide support for MDX models. You can either write a loader for the format yourself (will be quite tricky unless you have a solid understanding of OpenGL and the model format) or find a program to convert the models to OBJ (1.7.10/1.8) or B3D (1.8 only).

 

For examples of existing model loaders, look at

AdvancedModelLoader

in 1.7.10 or

ModelLoaderRegistry

in 1.7.

 

I found this thread that links a MDX to OBJ converter. I haven't tried it myself, so I have no idea how well it works.

 

Edit: Removed the unwanted smiley.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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