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Posted

So, I'm like, minding my own business right? I go ahead and add two food items to my mod, and I'm registering the renders like all the tutorials tell me to.

 

Suddenly, this hideous error appears and a bunch of Minecraft's vanilla textures are replaced by blank white squares! Anyone have experience with this sort of thing?

[06:49:11] [pool-2-thread-1/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@5b82e090[id=d978d670-4b07-3a90-bfb6-b4e7c70fe7fc,name=Player412,properties={},legacy=false]
com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time
at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:158) [YggdrasilMinecraftSessionService.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:53) [YggdrasilMinecraftSessionService$1.class:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:50) [YggdrasilMinecraftSessionService$1.class:?]
at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]
at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]
at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:148) [YggdrasilMinecraftSessionService.class:?]
at net.minecraft.client.resources.SkinManager$3.run(SkinManager.java:138) [skinManager$3.class:?]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_60]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_60]
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142) [?:1.8.0_60]
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617) [?:1.8.0_60]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_60]

 

EDIT

After commenting out the following line of code (which was in a separate class file) I was able to get rid of the above error, the textures still do not show up, however.

private static ItemStack cookedPork = new ItemStack(Items.cooked_porkchop);

Posted

That error is common to testing environments, so just ignore it and show us the real error (which might be found only in the log file, not console output)

The debugger is a powerful and necessary tool in any IDE, so learn how to use it. You'll be able to tell us more and get better help here if you investigate your runtime problems in the debugger before posting.

Posted

This is a common issue on macs after the new splash screen was added to forge in 1.7.10. The current solution to to disable the new splash screen. This can be done by editing the "splash.properties" file in the config folder. (set the "enabled" flag to false)

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