Posted December 26, 20159 yr I am implementing a soul nexus(network) into my mod and am using WorldSavedData to do so. It appears the the data is not being saved, what am I doing wrong? SoulNexus: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/api/nexus/SoulNexus.java NexusHelper: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/api/nexus/NexusHelper.java
December 26, 20159 yr You don't appear to be doing anything wrong.. Where to do you grab the WorldSaveData? Also... why are you using UUID? I might be terribly wrong.. Like really, really wrong. But I'm just trying to help.
December 26, 20159 yr Author I was originally using the players name but I decided to use their UUID in case the player changed their name. I use the currently use the WorldSavedData here: https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/item/ItemAmulet.java#L84 https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/item/ItemScythe.java#L109 https://github.com/LogicTechCorp/SoulMagic/blob/master/src/main/java/soulmagic/tile/TileEntityAltar.java#L179
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