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[1.8] How to stop the player from sprinting?


HappyKiller1O1

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Alright, so I need to stop the player from accessing the sprint option while certain things are true. I can modify the players walk speed quite fine. But, when attempting to stop the player from sprinting, it works for double tapping the forward key, and pressing the sprint key. But, holding the sprint key down allows them to sprint. Any way to prevent this?

 

Here's where I do the changing of movement speed:

@SubscribeEvent
public void onLivingUpdate(LivingUpdateEvent event) {
	if(event.entity instanceof EntityPlayer) {
		EntityPlayer player = (EntityPlayer)event.entity;

		ExtendedPlayer props = ExtendedPlayer.get(player);

		if(props.get(player) != null) {
			if(props.isOverEncumbered()) {
				System.out.println("Player is Overencumbered! Changing walk speed...");

				player.capabilities.setPlayerWalkSpeed(0.05F);

				player.setSprinting(false);
			}else {
				if(player.capabilities.getWalkSpeed() != 0.1F) {
					player.capabilities.setPlayerWalkSpeed(0.1F);
				}
			}
		}
	}
}

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You should consider adding AttributeModifiers to the player's speed instead of trying to manage it directly - it will play much better with vanilla / other mods and is also pretty easy. Take a look at the vanilla Sprinting modifier (in one of the Entity classes, maybe EntityLivingBase) and change the bonus to a penalty.

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Ah yes, I read through some older threads while waiting for your reply. So, you can simply use any randomly generated UUID to store your AttributeModifier?

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I got that to work pretty flawlessly. But, I hate how the FOV changes when I lower the speed. :/ I know there is an FOVUpdateEvent, but how will it know when not to change the FOV?

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

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Hm, so I figured that if I check my ExtendedPlayer for the method "isOverEncumbered", I can basically tell the event when I am changing the speed. Should I just make the new FOV, the FOV setting the player may have set? (Just in case they changed their default FOV)

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

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Sorry, looks like 1.8 moved the #getFovModifier to AbstractClientPlayer class. Take a look at it and all should become clear. See how they get the entire speed attribute value (including ALL modifiers)? Do the same, but then subtract your custom modifier value (if present) from it before doing the rest of the FOV calculation.

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Hm, I decided, considering I will not be changing how slow you are when you're overencumbered; I would just use the double that is set for the speed after the modifier. Here is what I have:

 

@SubscribeEvent
public void onFOVChanged(FOVUpdateEvent event) {
	if(event.entity != null) {
		EntityPlayer player = event.entity;

		ExtendedPlayer props = ExtendedPlayer.get(player);

		if(props.isOverEncumbered() && player.getActivePotionEffects().isEmpty()) {
			IAttributeInstance iai = player.getEntityAttribute(SharedMonsterAttributes.movementSpeed);

			double speed = iai.getAttributeValue();

			//System.out.println("Speed: " + speed);
			//System.out.println("Compared Speed: " + 0.06000000089406967);

			if(speed == 0.06000000089406967) {
				System.out.println("SPEED IS KEY");

				event.newfov = 1.0F;
			}
		}
	}
}

 

Although, this does help A LOT with my code and such. This does not help me stop the player from sprinting entirely. xD

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

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You should most definitely NOT compare floating point values like that using equality... not to mention that there could be other attribute modifiers affecting the players speed besides yours.

 

If you really want to stop the player from sprinting, the only reliable way to do so is to setSprinting(false) every tick and on the client side unset the sprint key:

KeyBinding.setKeyBindState(mc.gameSettings.keyBindSprint.getKeyCode(), false);

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Hm, I might honestly just keep the FOV change as it is not too much of a bother. And, should I do that in my LivingUpdateEvent, or in a client side tick handler?

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

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Gotcha. ;) Although, couldn't I just disable the key once, and re-enable it when the player is not over-encumbered? Or does it need to be disabled every tick?

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Hm, I will be using the tick handler, but would there be any way of disabling the key input for a time? I feel like if you could, it might save some processing power from constantly setting the state of the key. I may be wrong though, so thanks. :P

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You both seem to forget the sprint keybind is not the only way to sprint. I still use the the old method of double tapping forward. So the tick handler is the definitely the way to go, I wouldn't be overly concerned about disabling the sprint key considering you could still start sprinting via double tapping forward.

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You disable sprint by doing:

 

 player.setSprinting(false) 

 

within a tick handler. I have to set the state of the KeyBind, in order to stop the player for pressing or holding down CTRL (or whatever they have set it to) to sprint. :P

 

@coolAlias So, I wasn't able to set the key state via ClientTickEvent (ExtendedPlayer couldn't get the props right). So I just check if it is a client world in #onLivingUpdate, and if so, set the KeyBind as false when OverEncumbered.

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GeForce RTX 3060 Ti/PCIe/SSE2     OpenGlVendor: NVIDIA Corporation     CpuCount: 16     ModLauncher: 10.0.9+10.0.9+main.dcd20f30     ModLauncher launch target: forgeclient     ModLauncher naming: srg     ModLauncher services:          mixin-0.8.5.jar mixin PLUGINSERVICE          eventbus-6.0.5.jar eventbus PLUGINSERVICE          fmlloader-1.20.1-47.3.0.jar slf4jfixer PLUGINSERVICE          fmlloader-1.20.1-47.3.0.jar object_holder_definalize PLUGINSERVICE          fmlloader-1.20.1-47.3.0.jar runtime_enum_extender PLUGINSERVICE          fmlloader-1.20.1-47.3.0.jar capability_token_subclass PLUGINSERVICE          accesstransformers-8.0.4.jar accesstransformer PLUGINSERVICE          fmlloader-1.20.1-47.3.0.jar runtimedistcleaner PLUGINSERVICE          modlauncher-10.0.9.jar mixin TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar OptiFine TRANSFORMATIONSERVICE          modlauncher-10.0.9.jar fml TRANSFORMATIONSERVICE      FML Language Providers:          [email protected]         lowcodefml@null         javafml@null     Mod List:          client-1.20.1-20230612.114412-srg.jar             |Minecraft                     |minecraft                     |1.20.1              |DONE      |Manifest: a1:d4:5e:04:4f:d3:d6:e0:7b:37:97:cf:77:b0:de:ad:4a:47:ce:8c:96:49:5f:0a:cf:8c:ae:b2:6d:4b:8a:3f         FarmersDelight-1.20.1-1.2.4.jar                   |Farmer's Delight              |farmersdelight                |1.20.1-1.2.4        |DONE      |Manifest: NOSIGNATURE         weaponmaster_ydm-forge-1.20.1-4.2.3.jar           |YDM's Weapon Master           |weaponmaster_ydm              |4.2.3               |DONE      |Manifest: NOSIGNATURE         radiantgear-forge-2.1.5+1.20.1.jar                |Radiant Gear                  |radiantgear                   |2.1.5+1.20.1        |DONE      |Manifest: NOSIGNATURE         cozy_home-3.0.3.2-forge-1.20.1.jar                |Cozy Home                     |cozy_home                     |3.0.3.2             |DONE      |Manifest: NOSIGNATURE         AmbientSounds_FORGE_v6.0.2_mc1.20.1.jar           |AmbientSounds                 |ambientsounds                 |6.0.2               |DONE      |Manifest: NOSIGNATURE         primalwinter-forge-1.20-5.0.0.jar                 |Primal Winter                 |primalwinter                  |5.0.0               |DONE      |Manifest: NOSIGNATURE         blur-forge-3.1.1.jar                              |Blur (Forge)                  |blur                          |3.1.1               |DONE      |Manifest: NOSIGNATURE         satin-forge-1.20.1+1.15.0-SNAPSHOT.jar            |Satin Forge                   |satin                         |1.20.1+1.15.0-SNAPSH|DONE      |Manifest: NOSIGNATURE         geckolib-forge-1.20.1-4.4.7.jar                   |GeckoLib 4                    |geckolib                      |4.4.7               |DONE      |Manifest: NOSIGNATURE         CreativeCore_FORGE_v2.11.30_mc1.20.1.jar          |CreativeCore                  |creativecore                  |2.11.30             |DONE      |Manifest: NOSIGNATURE         supermartijn642corelib-1.1.17-forge-mc1.20.1.jar  |SuperMartijn642's Core Lib    |supermartijn642corelib        |1.1.17              |DONE      |Manifest: NOSIGNATURE         tacz-1.20.1-1.0.1-hotfix-release.jar              |Timeless & Classics Guns: Zero|tacz                          |1.0.1-hotfix        |DONE      |Manifest: NOSIGNATURE         libraryferret-forge-1.20.1-4.0.0.jar              |Library ferret                |libraryferret                 |4.0.0               |DONE      |Manifest: NOSIGNATURE         curios-forge-5.9.1+1.20.1.jar                     |Curios API                    |curios                        |5.9.1+1.20.1        |DONE      |Manifest: NOSIGNATURE         sound-physics-remastered-forge-1.20.1-1.4.2.jar   |Sound Physics Remastered      |sound_physics_remastered      |1.20.1-1.4.2        |DONE      |Manifest: NOSIGNATURE         realmrpg_fallen_adventurers_1.0.3_forge_1.20.1.jar|Realm RPG: Fallen Adventurers |realmrpg_skeletons            |1.0.3               |DONE      |Manifest: NOSIGNATURE         ForgeEndertech-1.20.1-11.1.4.0-build.0572.jar     |ForgeEndertech                |forgeendertech                |11.1.4.0            |DONE      |Manifest: NOSIGNATURE         wardrobe-1.0.3.1-forge-1.20.1.jar                 |Wardrobe                      |wardrobe                      |1.0.3.1             |DONE      |Manifest: NOSIGNATURE         the man 1.20.1 - 1.0.0.jar                        |The Man From The Fog          |man                           |1.0.0               |DONE      |Manifest: NOSIGNATURE         BetterFog-1.20.1-1.2.2.jar                        |Better Fog                    |betterfog                     |1.0.0               |DONE      |Manifest: NOSIGNATURE         [1.20.1] SecurityCraft v1.9.10.jar                |SecurityCraft                 |securitycraft                 |1.9.10              |DONE      |Manifest: NOSIGNATURE         ToughAsNails-1.20.1-9.0.0.96.jar                  |Tough As Nails                |toughasnails                  |0.0NONE             |DONE      |Manifest: NOSIGNATURE         bettervillage-forge-1.20.1-3.2.0.jar              |Better village                |bettervillage                 |3.1.0               |DONE      |Manifest: NOSIGNATURE         mixinextras-forge-0.2.1.jar                       |MixinExtras                   |mixinextras                   |0.2.1               |DONE      |Manifest: NOSIGNATURE         connectedglass-1.1.11-forge-mc1.20.1.jar          |Connected Glass               |connectedglass                |1.1.11              |DONE      |Manifest: NOSIGNATURE         SimplyHouses-1.1.4-1.20.1-forge.jar               |Simply Houses                 |simply_houses                 |1.1.4-1.20.1        |DONE      |Manifest: NOSIGNATURE         Terralith_1.20_v2.5.1.jar                         |Terralith                     |terralith                     |2.5.1               |DONE      |Manifest: NOSIGNATURE         fusion-1.1.1-forge-mc1.20.1.jar                   |Fusion                        |fusion                        |1.1.1               |DONE      |Manifest: NOSIGNATURE         AdChimneys-1.20.1-10.1.11.0-build.0620.jar        |Advanced Chimneys             |adchimneys                    |10.1.11.0           |DONE      |Manifest: NOSIGNATURE         the_knocker-1.3.0a-forge-1.20.1.jar               |The Knocker                   |the_knocker                   |1.3.0               |DONE      |Manifest: NOSIGNATURE         cameraoverhaul-1.1-1.20.4.jar                     |Camera Overhaul               |cameraoverhaul                |1.0.0               |DONE      |Manifest: NOSIGNATURE         forge-1.20.1-47.3.0-universal.jar                 |Forge                         |forge                         |47.3.0              |DONE      |Manifest: 84:ce:76:e8:45:35:e4:0e:63:86:df:47:59:80:0f:67:6c:c1:5f:6e:5f:4d:b3:54:47:1a:9f:7f:ed:5e:f2:90         DynamicTrees-1.20.1-1.3.0-BETA7.jar               |Dynamic Trees                 |dynamictrees                  |1.20.1-1.3.0-BETA7  |DONE      |Manifest: NOSIGNATURE         tectonic-forge-1.19.3-2.3.5a.jar                  |Tectonic                      |tectonic                      |2.3.5a              |DONE      |Manifest: NOSIGNATURE         PresenceFootsteps-1.20.1-1.9.1-beta.1.jar         |Presence Footsteps (Forge)    |presencefootsteps             |1.20.1-1.9.1-beta.1 |DONE      |Manifest: NOSIGNATURE         DynamicTreesTerralith-1.20.1-1.2.1.jar            |Dynamic Trees for Terralith   |dtterralith                   |1.20.1-1.2.1        |DONE      |Manifest: NOSIGNATURE     Crash Report UUID: 8419d3de-1e69-45e4-9683-09da6d42688b     FML: 47.3     Forge: net.minecraftforge:47.3.0  
    • Hi, Forge refuses to recognize the mods "moonlight" and "enhancedcelestial" in my friend's modpack for essential, we have double checked that the modpack we're using has both those mods, and it still won't recognize, saying I don't have them. If I try to manually add these mods into my game, it gives me the "Unexpected custom data from client" error. I am stuck in a loop here. -- Unexpected custom data from client Missing required datapack registries: moonlight:soft_fluids, enchancedcelestials:lunar/event, enhancedcelestials:lunar/dimension_settings, moonlight:map_markers -- Logs https://pastebin.com/rvFnk4n3
    • Good afternoon, I have a problem with the minecraft launcher, when trying to open a version with forge it does not open the minecraft and the launcher gives me an error code 1, this passes me from version 1.17 onwards and without having any mod installed.   [29jun.2024 18:08:14.073] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher running: args [--username, MarkitoPlex, --version, 1.20.1-forge-47.3.1, --gameDir, C:\Users\Marco Antonio RL\AppData\Roaming\.minecraft, --assetsDir, C:\Users\Marco Antonio RL\AppData\Roaming\.minecraft\assets, --assetIndex, 5, --uuid, 4768b6d7e7fa48f58946cbe18989d2e3, --accessToken, ????????, --clientId, ZmEwYTkyM2YtZTU2YS00NTVlLWE4NTgtYjY0MWI5YzFhODc1, --xuid, 2535453534635465, --userType, msa, --versionType, release, --quickPlayPath, C:\Users\Marco Antonio RL\AppData\Roaming\.minecraft\quickPlay\java\1719706091955.json, --launchTarget, forgeclient, --fml.forgeVersion, 47.3.1, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [29jun.2024 18:08:14.077] [main/INFO] [cpw.mods.modlauncher.Launcher/MODLAUNCHER]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.8 by Microsoft; OS Windows 11 arch amd64 version 10.0 [29jun.2024 18:08:14.178] [main/WARN] [net.minecraftforge.fml.loading.FMLConfig/CORE]: Configuration file C:\Users\Marco Antonio RL\AppData\Roaming\.minecraft\config\fml.toml is not correct. Correcting [29jun.2024 18:08:14.179] [main/INFO] [net.minecraftforge.fml.loading.FMLConfig/CORE]: Incorrect key [earlyWindowShowCPU] was corrected from null to false [29jun.2024 18:08:14.196] [main/INFO] [net.minecraftforge.fml.loading.ImmediateWindowHandler/]: Loading ImmediateWindowProvider fmlearlywindow [29jun.2024 18:08:14.341] [main/INFO] [EARLYDISPLAY/]: Trying GL version 4.6    
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