Posted January 1, 20169 yr As title says, Is there a way to shift the position of the GUI Icons (The elements above the hot bar)? Thanks.
January 1, 20169 yr Yes, RenderGameOverlayEvent. I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
January 1, 20169 yr Author Oh, I'm currently using that to render a new bar. Is it the same method for vanilla icons? bind the texture and then use drawTexturedModalRect? I wasn't sure if that would stop the vanilla icons from rendering after I rendered them (Hence the post).
January 1, 20169 yr I'm pretty sure you can cancel the rendering of certain things (health, experience bar, hunger, etc.) by canceling the render, and re-rendering it where you'd like: @SubscribeEvent public void onRender(RenderGameOverlayEvent event) { if(event.type == ElementType.HEALTH) { event.setResult(Result.DENY); //You could also do "event.setCanceled(true)" but, this event is not Cancelable, and I forgot how to change that //Render it somewhere else } } I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
January 1, 20169 yr Author Awesome, thanks so much dude! I'd of probably ended up trying to just cancel the event.. so thanks!
January 1, 20169 yr No problem! That code is untested though, and unless you change the event to be cancel-able, your game will crash saying "The event can not be canceled". I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
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