Bektor Posted January 8, 2016 Share Posted January 8, 2016 Hi, I've got two questions: 1. How can I replace Item xy with Item z in the players inventory, when the timer of Item xy in the update method of the Item reaches 0. 2. How can I destroy Item xy when the player drops it? Thanks in advance. Bektor Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
shadowfacts Posted January 8, 2016 Share Posted January 8, 2016 In item xy's update method, after updating the timer, you can check if the timer is zero, and if so, remove the stack from the players inventory and add a stack containing item z. You can listen for ItemTossEvent and check if the EntityItem contains a stack with item xy. Quote Don't make mods if you don't know Java. Check out my website: http://shadowfacts.net Developer of many mods Link to comment Share on other sites More sharing options...
Bektor Posted January 8, 2016 Author Share Posted January 8, 2016 And how do I add a stack containing Item z to the same position where Item xy was? Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
Bektor Posted January 8, 2016 Author Share Posted January 8, 2016 Ok, thx. Quote Developer of Primeval Forest. Link to comment Share on other sites More sharing options...
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