gcewing Posted January 12, 2016 Posted January 12, 2016 According to DefaultVertexFormats.ITEM, the layout of the bytes in a normal should be x y z pad But I'm finding I need to lay them out this way: pad x y z All the other code I can find in MC and Forge that deals with normals seems to use the ITEM layout, so I'm confused. Anyone know what's going on? I'm using Forge 1.8.9-11.15.0.1691. Quote
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