Jump to content

Recommended Posts

Posted

I am making a mod, that will have a lot of ingot textures, so lots of similar textures.

So I am colorizing them on preinitialization...

But I don't know, how I can read the files from the exported jar file, and where can I save the converted textures, to use them for items/blocks.

Posted

You can use a gray-scale image for the base texture for every ingot, and return a different color with the

getColorFromItemStack

method for each ingot.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Posted

How Exactly do I use this method?

I tried:

Item item = new Item();
	item.setUnlocalizedName(name);
	item.setTextureName(Reference.MODID + ":" + tex);
	item.setCreativeTab(tab);
	item.getColorFromItemStack(new ItemStack(item), color);
	GameRegistry.registerItem(item, name);

Posted

item.getColorFromItemStack(new ItemStack(item), color);

You're trying to use a getter as a setter. You need to override the getter in your item class.

I think its my java of the variables.

Posted

It's a getter, not setter - logically: You don't call it, you override it to return stuff you want it to return.

 

You need to make class extending Item class that Overrides Item#getColorFromItemStack and returns some integer (color is an integer) based on ItemStack passed to method. Inside ItemStack you can save color as damage or NBT data.

 

EDIT Ahhh.. he was faster :D

1.7.10 is no longer supported by forge, you are on your own.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.