Posted January 19, 20169 yr just a ground question. I want that if the player on my server klick a button , that he will join an other server. I ask for a start tip thanks ur nexti May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 20, 20169 yr Author ok i get some things. 1. the method to connect is FMLClientHandler.instance().connectToServer(this, serverdata); 2. serverdata is serverdata whhhatt??^^ May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 20, 20169 yr Did you try looking at the ServerData class or how it's used? You should be able to navigate to it and find usages of it using your IDE. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
January 21, 20169 yr Author thx for your response. yae i also looked at the Serverdata , but i dont understand the format for it. i add a new data to the serverlist, but i cant connect to him ingame. It shows the new server a the main menu Multiplayer. I have to learn how i can connect without useing the gui May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 28, 20169 yr Author nobody? May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 28, 20169 yr Did you try calling FMLClientHandler#connectToServer with a new ServerData object? Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
January 30, 20169 yr Author the problem is that the function seems so go in emptyness my serverdata is correct, but it just nothing happend. System.out.println( FMLClientHandler.instance().getServer()); this.field_146811_z = new ServerData("Rin-Online", "188.40.97.137"); FMLClientHandler.instance().connectToServer( FMLClientHandler.instance().getClient().currentScreen, field_146811_z); this is what i have. but i am a nooby at servermanagement... and english^^ May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 30, 20169 yr Author how i can thank you ? where is this button xDD May RPG MOD KoRIN at minecraftforum http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2570463-kingdom-of-rin-rpg-stuff-classes-dungeons http://rin-online.de/forum/
January 31, 20169 yr I just implemented this myself, it was a bit tricky to figure out. You can't just connect to the new server immediately, you need to disconnect from the current server first and then connect to the new server. When the player clicks the button, store the ServerData of the pending connection somewhere and disconnect them from the server. Look at GuiIngameMenu#actionPerformed (case 1, the Disconnect/Save and Quit button) to see how to disconnect from the current server. When the player disconnects from the server ( FMLNetworkEvent.ClientDisconnectionFromServerEvent ), schedule a task on the main thread using Minecraft#addScheduledTask (this event is fired on a Netty thread, so you must schedule a task on the main thread before you can safely interact with normal Minecraft classes). In this task, check if there's pending connection. If there is, call FMLClientHandler#setupServerList followed by FMLClientHandler#connectToServer (pass a new instance of GuiMainMenu as the first argument) to connect to the new server. You can see my implementation (a client command) here. If you're not targeting Java 8, use an anonymous class instead of a lambda for the scheduled task and Guava's Optional instead of Java's Optional . Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.