Posted January 23, 20169 yr What is the easiest way to get BlockState from an ID and Data? I *only* have an ID and data value. Both integers. Previously I was doing this: IBlockState bState = (IBlockState) GameData.getBlockStateIDMap().getByValue(minecraftBlockId); Minecraft.getMinecraft().theWorld.setBlockState(loc, bState); Unfortunately GameData.getBlockStateIDMap() came with the following warning: //Internal: DO NOT USE, will change without warning. public static ClearableObjectIntIdentityMap<IBlockState> getBlockStateIDMap() { return BLOCKSTATE_TO_ID; } And of course, true to its word this approach broke in 1.8.9. What is the approach I'm supposed to take? This is driving me nuts. It feels like I want to do something very simple but there's no obvious interface to do it.
January 23, 20169 yr Block.getBlockById returns the Block with the specified numeric ID and Block#getStateFromMeta returns the IBlockState for the specified metadata. Block.getStateById takes a state ID and uses the other two methods to return the corresponding IBlockState . Keep in mind that numeric IDs for Block s and Item s are per-world, so a Block / Item won't have the same ID in every world. You should really avoid using numeric IDs/metadata where possible. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
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