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Posted

I made my first 1.7.10 mod, and i just added a test item. For some reason the resources (mcmod.info and textures) are not loading... I'm getting the following error:

[Client thread/ERROR] [TEXTURE ERRORS]:    The missing resources for domain testmod are:

[Client thread/ERROR] [TEXTURE ERRORS]:      textures/items/magic_wand.png

This is the code: https://github.com/Koennn/TestMod

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

Posted

I removed the unlocalized name stuff, but it still comes up with an error:

[Client thread/ERROR] [TEXTURE ERRORS]:    The missing resources for domain minecraft are:

[Client thread/ERROR] [TEXTURE ERRORS]:      textures/items/magic_wand.png

Updated code: https://github.com/Koennn/TestMod/commit/f188e7f7b5ab201e479c26906d8519fdce688cb0

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

Posted

Allright, did that but it comes up with this error again:

[Client thread/ERROR] [TEXTURE ERRORS]:    The missing resources for domain testmod are:

[Client thread/ERROR] [TEXTURE ERRORS]:      textures/items/magic_wand.png

Updated code: https://github.com/Koennn/TestMod/commit/bea00c35b3bb1c2192480f90a98e4e982d00cf83

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

Posted

Resource domains are always lowercase, but you've named your directory assets/TestMod instead of assets/testmod.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Posted

Did that, coming up with this now...

[21:22:44] [Client thread/WARN] [FML]: * Illegal extra prefix testmod for name testmod:magic_wand, invalid registry invocation/invalid name?

[21:22:44] [Client thread/WARN] [FML]: *  at cpw.mods.fml.common.registry.GameData.registerItem(GameData.java:809)

[21:22:44] [Client thread/WARN] [FML]: *  at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:149)

[21:22:44] [Client thread/WARN] [FML]: *  at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:137)

[21:22:44] [Client thread/WARN] [FML]: *  at me.koenn.mod.init.Items.init(Items.java:13)

[21:22:44] [Client thread/WARN] [FML]: *  at me.koenn.mod.TestMod.preInit(TestMod.java:23)

[21:22:44] [Client thread/WARN] [FML]: *  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)...

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

Posted

I did that, still not loading the texture. Its not loading the mcmod.info either

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

Posted

Thanks I'll try that

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

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