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Forge 11.15.1.xxxx Not Generating Large Biomes


jth08527

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Posting here, since I can not (yet?) post in the Bug Reports section.

 

I tried using many version of Forge for Minecraft 1.8.9, and the results seem to be the same regardless of what build is used(including the RB and 1723). When using Forge and creating a new world with Large Biomes selected, the world does not actually get generated using the Larger Biomes generator. The world gets created as a standard/normal world. Checking the generatorName key in level.dat does have a value of largeBiomes. It would seem that Forge is either not reading this key, or not using. I'm not really sure.

 

Here is launcher output from the moment the create button is clicked, until the world has generated and I can log out:

 

 

[20:45:36] [server thread/INFO]: Starting integrated minecraft server version 1.8.9

[20:45:36] [server thread/INFO]: Generating keypair

[20:45:36] [server thread/INFO]: Converting map!

[20:45:36] [server thread/INFO]: Scanning folders...

[20:45:36] [server thread/INFO]: Total conversion count is 0

[20:45:37] [server thread/INFO] [FML]: Injecting existing block and item data into this server instance

[20:45:37] [server thread/INFO] [FML]: Applying holder lookups

[20:45:37] [server thread/INFO] [FML]: Holder lookups applied

[20:45:37] [server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@15587672)

[20:45:37] [server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@15587672)

[20:45:37] [server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@15587672)

[20:45:37] [server thread/INFO]: Preparing start region for level 0

[20:45:38] [server thread/INFO]: Preparing spawn area: 7%

[20:45:39] [server thread/INFO]: Preparing spawn area: 17%

[20:45:40] [server thread/INFO]: Preparing spawn area: 29%

[20:45:41] [server thread/INFO]: Preparing spawn area: 42%

[20:45:42] [server thread/INFO]: Preparing spawn area: 54%

[20:45:43] [server thread/INFO]: Preparing spawn area: 66%

[20:45:44] [server thread/INFO]: Preparing spawn area: 78%

[20:45:45] [server thread/INFO]: Preparing spawn area: 91%

[20:45:46] [server thread/INFO]: Changing view distance to 16, from 10

[20:45:46] [Netty Local Client IO #0/INFO] [FML]: Server protocol version 2

[20:45:46] [Netty Server IO #1/INFO] [FML]: Client protocol version 2

[20:45:46] [Netty Server IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]

[20:45:46] [Netty Local Client IO #0/INFO] [FML]: [Netty Local Client IO #0] Client side modded connection established

[20:45:46] [server thread/INFO] [FML]: [server thread] Server side modded connection established

[20:45:47] [server thread/INFO]: jth08527[local:E:d8ffb298] logged in with entity id 288 at (160.5, 64.0, 246.5)

[20:45:47] [server thread/INFO]: jth08527 joined the game

[20:45:48] [pool-2-thread-1/WARN]: Couldn't look up profile properties for com.mojang.authlib.GameProfile@5c9807e6[id=f405eb19-ddfe-424b-bbde-48898b3399c7,name=jth08527,properties={},legacy=false]

com.mojang.authlib.exceptions.AuthenticationException: The client has sent too many requests within a certain amount of time

at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:65) ~[YggdrasilAuthenticationService.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillGameProfile(YggdrasilMinecraftSessionService.java:175) [YggdrasilMinecraftSessionService.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:59) [YggdrasilMinecraftSessionService$1.class:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService$1.load(YggdrasilMinecraftSessionService.java:56) [YggdrasilMinecraftSessionService$1.class:?]

at com.google.common.cache.LocalCache$LoadingValueReference.loadFuture(LocalCache.java:3524) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.loadSync(LocalCache.java:2317) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.lockedGetOrLoad(LocalCache.java:2280) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$Segment.get(LocalCache.java:2195) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache.get(LocalCache.java:3934) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache.getOrLoad(LocalCache.java:3938) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$LocalLoadingCache.get(LocalCache.java:4821) [guava-17.0.jar:?]

at com.google.common.cache.LocalCache$LocalLoadingCache.getUnchecked(LocalCache.java:4827) [guava-17.0.jar:?]

at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.fillProfileProperties(YggdrasilMinecraftSessionService.java:165) [YggdrasilMinecraftSessionService.class:?]

at net.minecraft.client.Minecraft.func_181037_M(Minecraft.java:2778) [ave.class:?]

at net.minecraft.client.resources.SkinManager$3.run(SourceFile:106) [bnp$3.class:?]

at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_71]

at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_71]

at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [?:1.8.0_71]

at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [?:1.8.0_71]

at java.lang.Thread.run(Unknown Source) [?:1.8.0_71]

[20:45:58] [server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 11150ms behind, skipping 223 tick(s)

[20:45:59] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.

[20:45:59] [Chunk Batcher 1/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.

[20:46:00] [Chunk Batcher 0/WARN]: Needed to grow BufferBuilder buffer: Old size 524288 bytes, new size 2621440 bytes.

[20:46:02] [server thread/INFO]: Saving and pausing game...

[20:46:02] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[20:46:11] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[20:46:11] [server thread/INFO]: Saving chunks for level 'New World'/The End

[20:46:11] [server thread/INFO]: Stopping server

[20:46:11] [server thread/INFO]: Saving players

[20:46:11] [server thread/INFO]: Saving worlds

[20:46:11] [server thread/INFO]: Saving chunks for level 'New World'/Overworld

[20:46:11] [server thread/INFO]: Saving chunks for level 'New World'/Nether

[20:46:11] [server thread/INFO]: Saving chunks for level 'New World'/The End

[20:46:13] [server thread/INFO] [FML]: Unloading dimension 0

[20:46:13] [server thread/INFO] [FML]: Unloading dimension -1

[20:46:13] [server thread/INFO] [FML]: Unloading dimension 1

[20:46:14] [server thread/INFO] [FML]: Applying holder lookups

[20:46:14] [server thread/INFO] [FML]: Holder lookups applied

 

 

 

Here is entries from fml-client-latest during the same time:

 

 

[20:45:36] [Client thread/DEBUG] [FML/]: Gathering id map for writing to world save New World

[20:45:36] [server thread/TRACE] [mcp/mcp]: Sending event FMLServerAboutToStartEvent to mod mcp

[20:45:36] [server thread/TRACE] [mcp/mcp]: Sent event FMLServerAboutToStartEvent to mod mcp

[20:45:36] [server thread/DEBUG] [FML/]: Bar Step: ServerAboutToStart - Minecraft Coder Pack took 0.000s

[20:45:36] [server thread/TRACE] [FML/FML]: Sending event FMLServerAboutToStartEvent to mod FML

[20:45:36] [server thread/TRACE] [FML/FML]: Sent event FMLServerAboutToStartEvent to mod FML

[20:45:36] [server thread/DEBUG] [FML/]: Bar Step: ServerAboutToStart - Forge Mod Loader took 0.000s

[20:45:36] [server thread/TRACE] [Forge/Forge]: Sending event FMLServerAboutToStartEvent to mod Forge

[20:45:36] [server thread/TRACE] [Forge/Forge]: Sent event FMLServerAboutToStartEvent to mod Forge

[20:45:36] [server thread/DEBUG] [FML/]: Bar Step: ServerAboutToStart - Minecraft Forge took 0.000s

[20:45:36] [server thread/DEBUG] [FML/]: Bar Finished: ServerAboutToStart took 0.001s

[20:45:36] [server thread/DEBUG] [FML/]: Gathering id map for writing to world save New World

[20:45:37] [server thread/INFO] [FML/]: Injecting existing block and item data into this server instance

[20:45:37] [server thread/TRACE] [mcp/mcp]: Sending event FMLModIdMappingEvent to mod mcp

[20:45:37] [server thread/TRACE] [mcp/mcp]: Sent event FMLModIdMappingEvent to mod mcp

[20:45:37] [server thread/DEBUG] [FML/]: Bar Step: ModIdMapping - Minecraft Coder Pack took 0.000s

[20:45:37] [server thread/TRACE] [FML/FML]: Sending event FMLModIdMappingEvent to mod FML

[20:45:37] [server thread/TRACE] [FML/FML]: Sent event FMLModIdMappingEvent to mod FML

[20:45:37] [server thread/DEBUG] [FML/]: Bar Step: ModIdMapping - Forge Mod Loader took 0.000s

[20:45:37] [server thread/TRACE] [Forge/Forge]: Sending event FMLModIdMappingEvent to mod Forge

[20:45:37] [server thread/TRACE] [Forge/Forge]: Sent event FMLModIdMappingEvent to mod Forge

[20:45:37] [server thread/DEBUG] [FML/]: Bar Step: ModIdMapping - Minecraft Forge took 0.001s

[20:45:37] [server thread/DEBUG] [FML/]: Bar Finished: ModIdMapping took 0.001s

[20:45:37] [server thread/INFO] [FML/]: Applying holder lookups

[20:45:37] [server thread/INFO] [FML/]: Holder lookups applied

[20:45:37] [server thread/DEBUG] [FML/]: Loading persistent fluid defaults from world

[20:45:37] [server thread/DEBUG] [FML/]: The fluid minecraft:lava has been selected as the default fluid for lava

[20:45:37] [server thread/DEBUG] [FML/]: The fluid minecraft:water has been selected as the default fluid for water

[20:45:37] [server thread/INFO] [FML/]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@15587672)

[20:45:37] [server thread/INFO] [FML/]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@15587672)

[20:45:37] [server thread/INFO] [FML/]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@15587672)

[20:45:46] [server thread/TRACE] [mcp/mcp]: Sending event FMLServerStartingEvent to mod mcp

[20:45:46] [server thread/TRACE] [mcp/mcp]: Sent event FMLServerStartingEvent to mod mcp

[20:45:46] [server thread/DEBUG] [FML/]: Bar Step: ServerStarting - Minecraft Coder Pack took 0.000s

[20:45:46] [server thread/TRACE] [FML/FML]: Sending event FMLServerStartingEvent to mod FML

[20:45:46] [server thread/TRACE] [FML/FML]: Sent event FMLServerStartingEvent to mod FML

[20:45:46] [server thread/DEBUG] [FML/]: Bar Step: ServerStarting - Forge Mod Loader took 0.000s

[20:45:46] [server thread/TRACE] [Forge/Forge]: Sending event FMLServerStartingEvent to mod Forge

[20:45:46] [server thread/TRACE] [Forge/Forge]: Sent event FMLServerStartingEvent to mod Forge

[20:45:46] [server thread/DEBUG] [FML/]: Bar Step: ServerStarting - Minecraft Forge took 0.002s

[20:45:46] [server thread/DEBUG] [FML/]: Bar Finished: ServerStarting took 0.003s

[20:45:46] [server thread/TRACE] [mcp/mcp]: Sending event FMLServerStartedEvent to mod mcp

[20:45:46] [server thread/TRACE] [mcp/mcp]: Sent event FMLServerStartedEvent to mod mcp

[20:45:46] [server thread/DEBUG] [FML/]: Bar Step: ServerStarted - Minecraft Coder Pack took 0.000s

[20:45:46] [server thread/TRACE] [FML/FML]: Sending event FMLServerStartedEvent to mod FML

[20:45:46] [server thread/TRACE] [FML/FML]: Sent event FMLServerStartedEvent to mod FML

[20:45:46] [server thread/DEBUG] [FML/]: Bar Step: ServerStarted - Forge Mod Loader took 0.000s

[20:45:46] [server thread/TRACE] [Forge/Forge]: Sending event FMLServerStartedEvent to mod Forge

[20:45:46] [server thread/TRACE] [Forge/Forge]: Sent event FMLServerStartedEvent to mod Forge

[20:45:46] [server thread/DEBUG] [FML/]: Bar Step: ServerStarted - Minecraft Forge took 0.000s

[20:45:46] [server thread/DEBUG] [FML/]: Bar Finished: ServerStarted took 0.001s

[20:45:46] [Netty Local Client IO #0/TRACE] [FML/]: Handshake channel activating

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: FMLHandshakeClientState: null->FMLHandshakeClientState$1:START

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]:  Next: HELLO

[20:45:46] [Netty Server IO #1/TRACE] [FML/]: Handshake channel activating

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]:  Next: HELLO

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: Server FML protocol version 2, 4 byte dimension received 0

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: FMLHandshakeClientState: $ServerHello->FMLHandshakeClientState$2:HELLO

[20:45:46] [Netty Local Client IO #0/INFO] [FML/]: Server protocol version 2

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: Received override dimension 0

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]: FMLHandshakeServerState: $ClientHello->FMLHandshakeServerState$2:HELLO

[20:45:46] [Netty Server IO #1/INFO] [FML/]: Client protocol version 2

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]:  Next: HELLO

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]:  Next: WAITINGSERVERDATA

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]: FMLHandshakeServerState: $ModList:3 mods->FMLHandshakeServerState$2:HELLO

[20:45:46] [Netty Server IO #1/INFO] [FML/]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]:  Next: WAITINGCACK

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: FMLHandshakeClientState: $ModList:3 mods->FMLHandshakeClientState$3:WAITINGSERVERDATA

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]:  Next: PENDINGCOMPLETE

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{2}->FMLHandshakeServerState$3:WAITINGCACK

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: FMLHandshakeClientState: $HandshakeAck:{2}->FMLHandshakeClientState$5:PENDINGCOMPLETE

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]:  Next: COMPLETE

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]:  Next: COMPLETE

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{4}->FMLHandshakeServerState$4:COMPLETE

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: The fluid minecraft:lava has been selected as the default fluid for lava

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: The fluid minecraft:water has been selected as the default fluid for water

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]:  Next: DONE

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]: FMLHandshakeClientState: $HandshakeAck:{3}->FMLHandshakeClientState$6:COMPLETE

[20:45:46] [Netty Local Client IO #0/DEBUG] [FML/]:  Next: DONE

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]: FMLHandshakeServerState: $HandshakeAck:{5}->FMLHandshakeServerState$5:DONE

[20:45:46] [Netty Server IO #1/DEBUG] [FML/]:  Next: DONE

[20:45:46] [Netty Local Client IO #0/INFO] [FML/]: [Netty Local Client IO #0] Client side modded connection established

[20:45:46] [server thread/INFO] [FML/]: [server thread] Server side modded connection established

[20:45:47] [Client thread/DEBUG] [FML/]: Overriding dimension: using 0

[20:46:02] [server thread/DEBUG] [FML/]: Gathering id map for writing to world save New World

[20:46:11] [server thread/TRACE] [mcp/mcp]: Sending event FMLServerStoppingEvent to mod mcp

[20:46:11] [server thread/TRACE] [mcp/mcp]: Sent event FMLServerStoppingEvent to mod mcp

[20:46:11] [server thread/DEBUG] [FML/]: Bar Step: ServerStopping - Minecraft Coder Pack took 0.000s

[20:46:11] [server thread/TRACE] [FML/FML]: Sending event FMLServerStoppingEvent to mod FML

[20:46:11] [server thread/TRACE] [FML/FML]: Sent event FMLServerStoppingEvent to mod FML

[20:46:11] [server thread/DEBUG] [FML/]: Bar Step: ServerStopping - Forge Mod Loader took 0.000s

[20:46:11] [server thread/TRACE] [Forge/Forge]: Sending event FMLServerStoppingEvent to mod Forge

[20:46:11] [server thread/TRACE] [Forge/Forge]: Sent event FMLServerStoppingEvent to mod Forge

[20:46:11] [server thread/DEBUG] [FML/]: Bar Step: ServerStopping - Minecraft Forge took 0.000s

[20:46:11] [server thread/DEBUG] [FML/]: Bar Finished: ServerStopping took 0.001s

[20:46:11] [server thread/DEBUG] [FML/]: Gathering id map for writing to world save New World

[20:46:13] [server thread/INFO] [FML/]: Unloading dimension 0

[20:46:13] [server thread/INFO] [FML/]: Unloading dimension -1

[20:46:13] [server thread/INFO] [FML/]: Unloading dimension 1

[20:46:13] [server thread/DEBUG] [FML/]: Reverting to frozen data state.

[20:46:13] [server thread/TRACE] [mcp/mcp]: Sending event FMLModIdMappingEvent to mod mcp

[20:46:14] [server thread/TRACE] [mcp/mcp]: Sent event FMLModIdMappingEvent to mod mcp

[20:46:14] [server thread/DEBUG] [FML/]: Bar Step: ModIdMapping - Minecraft Coder Pack took 0.927s

[20:46:14] [server thread/TRACE] [FML/FML]: Sending event FMLModIdMappingEvent to mod FML

[20:46:14] [server thread/TRACE] [FML/FML]: Sent event FMLModIdMappingEvent to mod FML

[20:46:14] [server thread/DEBUG] [FML/]: Bar Step: ModIdMapping - Forge Mod Loader took 0.000s

[20:46:14] [server thread/TRACE] [Forge/Forge]: Sending event FMLModIdMappingEvent to mod Forge

[20:46:14] [server thread/TRACE] [Forge/Forge]: Sent event FMLModIdMappingEvent to mod Forge

[20:46:14] [server thread/DEBUG] [FML/]: Bar Step: ModIdMapping - Minecraft Forge took 0.001s

[20:46:14] [server thread/DEBUG] [FML/]: Bar Finished: ModIdMapping took 0.928s

[20:46:14] [server thread/INFO] [FML/]: Applying holder lookups

[20:46:14] [server thread/INFO] [FML/]: Holder lookups applied

[20:46:14] [server thread/DEBUG] [FML/]: Frozen state restored.

[20:46:14] [server thread/TRACE] [mcp/mcp]: Sending event FMLServerStoppedEvent to mod mcp

[20:46:14] [server thread/TRACE] [mcp/mcp]: Sent event FMLServerStoppedEvent to mod mcp

[20:46:14] [server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Minecraft Coder Pack took 0.000s

[20:46:14] [server thread/TRACE] [FML/FML]: Sending event FMLServerStoppedEvent to mod FML

[20:46:14] [server thread/TRACE] [FML/FML]: Sent event FMLServerStoppedEvent to mod FML

[20:46:14] [server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Forge Mod Loader took 0.000s

[20:46:14] [server thread/TRACE] [Forge/Forge]: Sending event FMLServerStoppedEvent to mod Forge

[20:46:14] [server thread/TRACE] [Forge/Forge]: Sent event FMLServerStoppedEvent to mod Forge

[20:46:14] [server thread/DEBUG] [FML/]: Bar Step: ServerStopped - Minecraft Forge took 0.000s

[20:46:14] [server thread/DEBUG] [FML/]: Bar Finished: ServerStopped took 0.001s

 

 

 

I confirmed that this is an issue with Forge specifically by replicating the issue with and without mods, as well as testing the same seed out(in my test cases: 2013430788579336134) in a pure vanilla profile. If there is any other data I can possibly provide, let me know.

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