Jump to content

Recommended Posts

Posted

So I'm trying to create a fishnet. To do so I'm implemeting IPlantable to Block (fishnets will grow like a crop. At the finish stage they will be changed to another block, which block model shows fish inside it and can be right clicked to aquire). Only problem that I have is that water currently destroys my block when it is being placed. So I make so that water that is toching this block, dosen't break it? Do I use doesBlockHaveSolidTopSurface or some other method and how?

 

My code for the net file

public BlocksVerkko() {
	super(Material.plants);


	float f = 0.375F;
        this.setTickRandomly(true);
	// TODO Auto-generated constructor stub
}
public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 7);

 protected boolean canPlaceBlockOn(Block ground)
    {
        return ground == Blocks.sand || ground == Blocks.gravel;
    }

 public boolean isReplaceable(World worldIn, BlockPos pos)
    {
        return true;
    }

@Override
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
	int par2 = pos.getX();
	int par3 = pos.getY();
	int par4 = pos.getZ();

	if((worldIn.getBlockState(pos).getBlock() == Blocks.water
			&& worldIn.getBlockState(pos.down()).getBlock() == Blocks.sand
			&& worldIn.getBlockState(pos.up()).getBlock() == Blocks.water))
		return true;
	else if(worldIn.getBlockState(pos.down()).getBlock() == Blocks.sand
			&& worldIn.getBlockState(pos).getBlock() != Blocks.water)
		return true;
	else if((worldIn.getBlockState(pos).getBlock() == Blocks.water
			&& worldIn.getBlockState(pos.down()).getBlock() == Blocks.gravel
			&& worldIn.getBlockState(pos.up()).getBlock() == Blocks.water))
		return true;
	else if(worldIn.getBlockState(pos.down()).getBlock() == Blocks.gravel
			&& worldIn.getBlockState(pos).getBlock() != Blocks.water)
		return true;
	else
		return false;
}

@Override
public void onNeighborBlockChange(World par1World, BlockPos pos, IBlockState state, Block par5)
{
	super.onNeighborBlockChange(par1World, pos, state, par5);
	this.checkFlowerChange(par1World, pos, state);
}



protected final void checkFlowerChange(World worldIn, BlockPos pos, IBlockState state)
{

	if (!this.canBlockStay(worldIn, pos, state))
	{
		this.dropBlockAsItem(worldIn, pos, state, 0);
		if(worldIn.getBlockState(pos.down()).getBlock().equals(Blocks.air))
			worldIn.setBlockToAir(pos);
		if(worldIn.getBlockState(pos.up()).getBlock().equals(Blocks.water))
			worldIn.setBlockToAir(pos);
		else
			worldIn.setBlockToAir(pos);
	}
}

/**
* Can this block stay at this position.  Similar to canPlaceBlockAt except gets checked often with plants.
*/
public boolean canBlockStay(World worldIn, BlockPos pos, IBlockState state)
{
	BlockPos down = pos.down();
        Block soil = worldIn.getBlockState(down).getBlock();
        if (state.getBlock() != this) return this.canPlaceBlockOn(soil); //Forge: This function is called during world gen and placement, before this block is set, so if we are not 'here' then assume it's the pre-check.
        return soil.canSustainPlant(worldIn, down, net.minecraft.util.EnumFacing.UP, this);
}


public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
        int j = ((Integer)state.getValue(AGE)).intValue();

        if (j == 7)
     {
        worldIn.setBlockState(pos, KivikausiBlocks.puska_marja.getDefaultState());
     }
    	  else
     {
        worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(j + 1)), 4);
     }
  }       


  	@Override
    public boolean isOpaqueCube()
    {
        return false;
    }
  	
  	@Override
    public boolean isFullCube()
    {
        return false;
    }

    public IBlockState getStateFromMeta(int meta)
    {
        return this.getDefaultState().withProperty(AGE, Integer.valueOf(meta));
    }

    public int getMetaFromState(IBlockState state)
    {
        return ((Integer)state.getValue(AGE)).intValue();
    }

    protected BlockState createBlockState()
    {
        return new BlockState(this, new IProperty[] {AGE});
    }

	@Override
	public EnumPlantType getPlantType(IBlockAccess world, BlockPos pos) {
		// TODO Auto-generated method stub
		return EnumPlantType.Desert;
	}

	@Override
	public IBlockState getPlant(IBlockAccess world, BlockPos pos) {
		// TODO Auto-generated method stub
		return this.getDefaultState();
	}

	@Override
	public boolean canGrow(World worldIn, BlockPos pos, IBlockState state, boolean isClient) {
		// TODO Auto-generated method stub
		return false;
	}

	@Override
	public boolean canUseBonemeal(World worldIn, Random rand, BlockPos pos, IBlockState state) {
		// TODO Auto-generated method stub
		return false;
	}

	@Override
	public void grow(World worldIn, Random rand, BlockPos pos, IBlockState state) {
		// TODO Auto-generated method stub

	}




}

You want to see my code so far? Here it is: System.out.println("Hello, World");

Posted

BlockDynamicLiquid#isBlocked

controls whether or not a liquid can flow into an adjacent block. Liquids won't replace a block if it's a door, a standing sign, a ladder, sugar canes, uses

Material.portal

or a

Material

that returns

true

from

Material#blocksMovement

.

 

In this case, you just need to use a

Material

that returns

true

from

Material#blocksMovement

. This can either be an existing one or your own.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • When I first heard about Bitcoin back in 2018, I was skeptical. The idea of a decentralized, digital currency seemed too good to be true. But I was intrigued as I learned more about the technology behind it and its potential. I started small, investing just a few hundred dollars, dipping my toes into the cryptocurrency waters. At first, it was exhilarating to watch the value of my investment grow exponentially. I felt like I was part of the future, an early adopter of this revolutionary new asset. But that euphoria was short-lived. One day, I logged into my digital wallet only to find it empty - my Bitcoin had vanished without a trace. It turned out that the online exchange I had trusted had been hacked, and my funds were stolen. I was devastated, both financially and emotionally. All the potential I had seen in Bitcoin was tainted by the harsh reality that with decentralization came a lack of regulation and oversight. My hard-earned money was gone, lost to the ether of the digital world. This experience taught me a painful lesson about the price of trust in the uncharted territory of cryptocurrency. While the technology holds incredible promise, the risks can be catastrophic if you don't approach it with extreme caution. My Bitcoin investment gamble had failed, and I was left to pick up the pieces, wiser but poorer for having placed my faith in the wrong hands. My sincere appreciation goes to MUYERN TRUST HACKER. You are my hero in recovering my lost funds. Send a direct m a i l ( muyerntrusted ( @ ) mail-me ( . )c o m ) or message on whats app : + 1 ( 4-4-0 ) ( 3 -3 -5 ) ( 0-2-0-5 )
    • You could try posting a log (if there is no log at all, it may be the launcher you are using, the FAQ may have info on how to enable the log) as described in the FAQ, however this will probably need to be reported to/remedied by the mod author.
    • So me and a couple of friends are playing with a shitpost mod pack and one of the mods in the pack is corail tombstone and for some reason there is a problem with it, where on death to fire the player will get kicked out of the server and the tombstone will not spawn basically deleting an entire inventory, it doesn't matter what type of fire it is, whether it's from vanilla fire/lava, or from modded fire like ice&fire/lycanites and it's common enough to where everyone on the server has experienced at least once or twice and it doesn't give any crash log. a solution to this would be much appreciated thank you!
    • It is 1.12.2 - I have no idea if there is a 1.12 pack
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.