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I am trying to make a modular Block that changes it's GUI based on the installed modules. The creation and saving and of the tileentity works it's just the GUI/Container that's not syncing. To change the active container I just create a new instance in the GUI and assign playerInventory.player.openContainer and GuiContainer.inventorySlots to it. I think that is where my problem lies I just don't know any other way to change containers.

 

GuiContainer

 

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Container

 

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Item/Inventory

 

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Gif of what is happening

http://i.imgur.com/wDycrZr.gifv

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