Ernio Posted January 30, 2016 Share Posted January 30, 2016 I need to have readable (not obf) names in standard (user) session so that I can write .txt scripts using them. Sadly that was not really possible with obfuscation so I made some wrappers for common code. After writing shitload of wrappers and almost-copied classes (e.g NBT) just to get "readable" names of methods/fields/classes during game, I got angry and decided to go other way. Why not write scripts in deobf format and then just translate it on-run. Sure, will take extra time and might even catch me off-guard with translation (but that is for me to deal with), but still - much prettier thing to do. Question: Does user-environment provide file with code translations? If not - Would shipping them within be reasonable? Where do I get them again? (idr directory). Quote 1.7.10 is no longer supported by forge, you are on your own. Link to comment Share on other sites More sharing options...
Elix_x Posted January 31, 2016 Share Posted January 31, 2016 Only names of fields and methods should be translated. And into srg names, not obf ones. I also ran into the same issue few days ago, with user written java scripts on run time obfuscation. And i haven't found any answers. I was ready to ask here... But you were faster than me ... Quote Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones Link to comment Share on other sites More sharing options...
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