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Posted

How can i add an Entity which is summonable by an Item. This Entity should follow the player and fight for him, also while the entity is spawned it should consume Mana from the player and if the mana is 0 it should disappear. Also when using the item again it should disappear too.

 

I read the code of EntityWolf but i really didn't get it, are there any examples to summon a mob that follows and fights for you with a spell?

Thanks for any help, because i really don't know how i should start, at the moment i have a entity which does nothing, a model and a renderer. Everything works fine but now i need to change the entity to follow the player and fight for him.

 

 

"My Crew is World Wide." 「ヤング • エルトウ」

i have done something like thath

 

you must create a class based on the entity wolf class and if you wanna this creature to use bows and ranged weapons it must

implements IRangedAttackMob

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