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Find world name on client side?


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If the mod is also serverside, you can use packets. Have the client ask the server and have the server reply with the result from your function.

Probably is a better way though, I would think it would be built in; but I dunno.


Thanks for your time... Hopefully I can reply soon after you reply, but I'm busy, anyways.

I can't wait to start working on my mod. I haven't worked on it in a while but it is on

Github. It needs much more organization and work, I have lots of plans. :)

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