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Posted

i have set p an event, that tests, if the entity has specific properties, and if it does, it should set its target to the entity, the player attacked last.

for instance: i hit a pig, the pig is stored in a variable, and the attack target of the skeleton with specific properties will be set to the variable.

but the setTarget() isnt doing anything, it just stands around, attacking nothing. (the skeleton has no bow, if that changes its behavure)

 

i also tried wither skeletons, no success.

  • Author

I got it kinda working... If i hit an entity, the skeletons (sometimes) attack it, but usualy only once, and dont kill it, but if it dies, they start targeting me again, until i hit something else, then they  attack that/ not attack anything

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