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Posted

Hey fellas,

 

I created a Custom TNT "Nuke", and when I run the client, the textures are only in the Item ( in the inventory ). But the block place doesn't have a texture..

 

Can you help me out pls?

 

I can post my source code if you need it

Posted

Can you tell me if that is correct now ?

 

If it this, I get the problem that I don't get the block texture ingame. I only get the Item texture

 

 

  Reveal hidden contents

 

Posted

Sure. Thx for your answer.

 

resources path : \src\main\resources\assets\tm

 

The Blockstate "\src\main\resources\assets\tm\blockstates" :

http://pastebin.com/QgGQnAi1

 

The Block Model "\src\main\resources\assets\tm\models\block":

http://pastebin.com/B65bw3up

 

The Item Model "\src\main\resources\assets\tm\models\item":

http://pastebin.com/tQydB4KW

 

+ My class entity

http://pastebin.com/iwxLK4dG

 

Posted

Hi. Thank you for your help.

 

 

So my TNT class look like this:

 

  Reveal hidden contents

 

 

In the ClientProxy

 

  Reveal hidden contents

 

 

But the textures still not in game + not even on the item anymore

Posted

Ok. I'm trying

 

 

TNT CLASS

 

  Reveal hidden contents

 

 

And my jsons are all named "Nuke.json"

 

 

 

 

Posted

resources path : \src\main\resources\assets\tm

 

The Blockstate "\src\main\resources\assets\tm\blockstates" :

http://pastebin.com/QgGQnAi1

 

The Block Model "\src\main\resources\assets\tm\models\block":

http://pastebin.com/B65bw3up

 

The Item Model "\src\main\resources\assets\tm\models\item":

http://pastebin.com/tQydB4KW

 

 

Client -

http://pastebin.com/5Ai5W4wZ

 

 

Main -

http://pastebin.com/1i84DHUu

Posted

I get this error when I write all of Init to PreInit clientproxy

 

 

  Reveal hidden contents

 

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