Jump to content

[Solved][CustomNPC 1.8] Any possibility of spawning NPCs from scripts?


Recommended Posts

Posted

Hi, thank you for amazing mod you've made. But I've tried lots of things to spawn NPCs from my script and this just didn't work, mod just ignores (continuing execution without any stacktraces/messages) world.spawnClone, npc.executeCommand. Tried even doing "noppes npc Name create" from command block, but this wrote "Player only" inside interface of command block as last error message. How can I spawn NPC from my python scripts?

Posted

Solved. Things are much more easier than I thought.

 

1. Take cloner tool, use it on NPC. In opened dialog remember "tab" and "name" parameters, choose server side and save.

2. Now just

 

world.spawnClone(x, y, z, tab, name)

 

e.g.:

 

world.spawnClone(90, 109, 465, 1, 'Ristai')

Posted

Yes looks like you figured out you shouldnt use the github code if you are scripting. That is purely for when you want to make an actual mod and hook it into my code.

 

world.spawnClone is indeed the best way to do it. Glad you figured that out on your own ^^

  • 1 month later...
Posted

Hi, I expect i'm just being dense but I am unable to get world.spawnClone() to do anything as it just spits out "NameError: name 'world' is not defined"

Do I need to import anything anywhere? The closest I have gotten is what is said to be wrong.

from noppes.npcs.api import NpcAPI
api = NpcAPI.Instance()
new_npc = api.createNPC(world.getMCWorld())
print(type(new_npc))

But again it fails on "world".

 

Then I try things like:

import noppes 
noppes.npcs.api.block.IBlock.getWorld()

It spits out "getWorld(): expected 1 args; got 0"

 

Please tell me what I'm doing wrong

 

MC 1.8.9

Mod Version 1.8.8/9

Forge 1.8.9-11.15.1.1722

jython-standalone-2.7.0

Posted

I see that you are using 1.8.9 and jython so in that case it would be something like:

 

def interact(event):
  event.npc.world.spawnClone(x, y, z, tab, clonename)

  • 7 months later...
Posted

I really need help i'm using custom npcs on 1.7.10 and i'm trying to spawn a npc to a certain spot but i just can't do it.

I've saved a npc called josh to server side in tab 1 but i just cant get him to spawn where i want. I've tried /world.spawnClone(-1079, 67, 214 1, 'josh') and tried different ways of typing it even putting noppes at the start but it just says Unknown command.

I also tried /noppes clone spawn josh 1 0:overworld]-1079,67,214 josh I've tried that with space and commas and spaces and no commas or with not over world but it either spawn him in me and not where i want him to spawn or he just doesn't spawn at all and no messages appear so I've done something wrong.

I just want to know how to spawn a saved npc in a certain spot without any missing stuff just tell me what to type and I've given the name and the place i want him to spawn so just type it if you were going to do it.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • Add the crash-report or latest.log (logs-folder) with sites like https://mclo.gs/ and paste the link to it here  
    • Cracked Launchers are not supported
    • Hi, I have a problem in minecraft java (only in forge 1.20.1), When I start the game after a moment the game crashed with code 1 this only in forge 1.20.1 , I tried to reinstall java, Upgrade java to 17, update the drivers to the latest version, downgrade the drivers to the pervious version, deleting .minecraft and reinstall it , but none of these ways working.   here is the log:   [Launcher] Launching Minecraft... I'm hiding! mods after C:\Users\Windows\AppData\Roaming\.minecraft\mods\tl_skin_cape_forge_1.20_1.20.1-1.32.jar [InnerMinecraftServersImpl]  search changers of the servers read servers from servers.dat [] [InnerMinecraftServersImpl]  prepare inner servers save servers to servers.dat [Launcher] Game skin type: TLAUNCHER [Launcher] Starting Minecraft Forge 1.20.1... [Launcher] Launching in: C:\Users\Windows\AppData\Roaming\.minecraft Starting garbage collector: 96 / 227 MB Garbage collector completed: 60 / 214 MB [Launcher] Processing post-launch actions. Assist launch: true =============================================================================================== [05:29:03] [main/INFO]: ModLauncher running: args [--username, *********, --version, Forge 1.20.1, --gameDir, C:\Users\Windows\AppData\Roaming\.minecraft, --assetsDir, C:\Users\Windows\AppData\Roaming\.minecraft\assets, --assetIndex, 5, --uuid, *************************************, --accessToken, вќ„вќ„вќ„вќ„вќ„вќ„вќ„вќ„, --clientId, null, --xuid, null, --userType, mojang, --versionType, modified, --width, 925, --height, 530, --launchTarget, forgeclient, --fml.forgeVersion, 47.3.22, --fml.mcVersion, 1.20.1, --fml.forgeGroup, net.minecraftforge, --fml.mcpVersion, 20230612.114412] [05:29:04] [main/INFO]: ModLauncher 10.0.9+10.0.9+main.dcd20f30 starting: java version 17.0.12 by Oracle Corporation; OS Windows 10 arch amd64 version 10.0 [05:29:15] [main/INFO]: Loading ImmediateWindowProvider fmlearlywindow [05:29:24] [main/INFO]: Trying GL version 4.6 [05:29:60] [main/INFO]: Requested GL version 4.6 got version 4.6 [05:29:67] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=union:/C:/Users/Windows/AppData/Roaming/.minecraft/libraries/org/spongepowered/mixin/0.8.5/mixin-0.8.5.jar%23100!/ Service=ModLauncher Env=CLIENT FATAL ERROR in native method: Thread[pool-2-thread-1,5,main]: No context is current or a function that is not available in the current context was called. The JVM will abort execution.     at org.lwjgl.opengl.GL11C.nglGetString(org.lwjgl.opengl@3.3.1+7/Native Method)     at org.lwjgl.opengl.GL11C.glGetString(org.lwjgl.opengl@3.3.1+7/GL11C.java:978)     at net.minecraftforge.fml.earlydisplay.DisplayWindow.initRender(fmlearlydisplay@1.20.1-47.3.22/DisplayWindow.java:209)     at net.minecraftforge.fml.earlydisplay.DisplayWindow.lambda$start$5(fmlearlydisplay@1.20.1-47.3.22/DisplayWindow.java:292)     at net.minecraftforge.fml.earlydisplay.DisplayWindow$$Lambda$437/0x000001fab120a618.run(fmlearlydisplay@1.20.1-47.3.22/Unknown Source)     at java.util.concurrent.Executors$RunnableAdapter.call(java.base@17.0.12/Executors.java:539)     at java.util.concurrent.FutureTask.run(java.base@17.0.12/FutureTask.java:264)     at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(java.base@17.0.12/ScheduledThreadPoolExecutor.java:304)     at java.util.concurrent.ThreadPoolExecutor.runWorker(java.base@17.0.12/ThreadPoolExecutor.java:1136)     at java.util.concurrent.ThreadPoolExecutor$Worker.run(java.base@17.0.12/ThreadPoolExecutor.java:635)     at java.lang.Thread.run(java.base@17.0.12/Thread.java:842) Here I am! [VersionManager] Refreshing versions locally... [VersionManager] Versions has been refreshed (6 ms) [Launcher] Launcher exited. [Launcher] Minecraft closed with exit code: 1 flush now [Launcher] [Crash] Signature "Bad video drivers" matches! [Crash] Signature "Bad video drivers" matches! [Launcher] [Crash] Crash has been recognized! [Crash] Crash has been recognized! flush now
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.