Posted February 27, 20169 yr Hi, I run a website called YogBytes, which is a repository of sound bytes dedicated to the Yogscast, I am working on a Minecraft mod for it, currently I have a byte player, that allows you to enter a byte id when SHIFT+right clicked, which then when right clicked, or toggled with redstone, it retrieves an InputStream from the website public static void main(int id, World world, int x, int y, int z) throws IOException { InputStream is = new URL("http://yogbytes.com/audio/"+id+".mp3").openStream(); try { BufferedInputStream bis = new BufferedInputStream(is); } catch (Exception e) { System.out.println(e); } } My question is, How would I then play that InputStream in game at the x, y, z position of the BytePlayer TileEntity? Last time I coded a Minecraft Mod was 1.4, things have changed sooo much since then Thanks in advance for your assistance PS, I am coding this for 1.7.10, but will update to 1.8 once I have it working
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.