Jump to content

[1.8.9] [Forge 11.15.1.1722] Having trouble with a GUI regarding block click


Kel

Recommended Posts

I have written code for a block that acts somewhat like a furnace.  I will edit how it works once I get the gui running, but for now I am having trouble getting the gui to open.  The game starts up properly, and will load the world, but when I click the block it doesn't run onBlockActivated from what I can tell.  I don't get a crash as well, so I think it isn't running the code to open the gui.  I have included every relevant class.  Any help would be appreciated.

 

All files are on the github

Focus is on BasicCrusher, Intricateoreprocessing, and GuiHandler.

 

GITHUB LINK:

https://github.com/KelCo/CodeHelp

Link to comment
Share on other sites

And this is why Java has @Override.

You are not overriding "real" method.

 

Then 2nd mistake:

IGuiHandler works this way: (when you call player.openGUI)

On Client:

* Calls client method and opens Gui or null.

On Server:

* Calls server method and IF that method returns Container instance then:

** Container is opened on server.

** Packet is sent to client with data: id, x, y, z.

** Client calls client method and opens client Gui.

If the server method will return NULL - nothing happends (on client too).

 

Following that: When you call player.openGui(...) in onBlockActivated - call it on !world.isRemote! (otherwise you are opening gui twice which if not harmful - is still useless).

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

Thank you Ernio, but I'm still a little confused on some things.

 

First, to clarify, I'm assuming when you said I wasn't overriding the "real" method that you were referring to the ones in GuiHandler.java. Am I correct in this assumption or were you talking about something else?

 

Second, I made the last change that you suggested about running player.openGui() on !world.isRemote instead.

 

Lastly though, I understand what you're saying by your "2nd mistake" but I'm unsure what you're instructing me to do by informing me of this. If you could get back to me sometime soon, that would be fantastic.

Thank you very much Ernio

Link to comment
Share on other sites

i am refering to Block's code - it is not called because it is not a real method:

public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, int x, int y, int z)

 

Go to your IDE preferences and set it to format your code on saving (Eclipse has it, idk about other). If you can't track mistakes like that (seems like part of copy-pasted code) then there is nothing bad in making IDE track them for you.

 

Anyway - yeah, that is the main reason why nothing works.

 

Also side note - your code is badly designed - no problems in that, but just pointing that out - get some more java exp and rewrite it (e.g: too many "ClientSideOnly" classes and other - thay can be packed together).

 

1.7.10 is no longer supported by forge, you are on your own.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • so my minecraft crashes when opening my world, i played without any troubles for about 5 days and today it started tweaking.. pls help me
    • Hi guys! I am having some issues with the server crashing over and over and I was hoping to get some guidance.  Thanks in advance! Crash 1: java.lang.Error: ServerHangWatchdog detected that a single server tick took 60.00 seconds (should be max 0.05)     at net.minecraft.server.dedicated.ServerWatchdog.run(ServerWatchdog.java:43) ~[server-1.20.1-20230612.114412-srg.jar%23217!/:?] {re:classloading}     at java.lang.Thread.run(Thread.java:840) ~[?:?] { Crash 2: java.lang.IllegalStateException: Capability missing for eeb7f026-34b4-42f5-9164-e7736461df83     at me.lucko.luckperms.forge.capabilities.UserCapabilityImpl.lambda$get$0(UserCapabilityImpl.java:66) ~[?:?] {re:classloading,re:classloading,re:classloading}     at net.minecraftforge.common.util.LazyOptional.orElseThrow(LazyOptional.java:261) ~[forge-1.20.1-47.3.10-universal.jar%23222!/:?] {re:mixin,re:classloading}     at me.lucko.luckperms.forge.capabilities.UserCapabilityImpl.get(UserCapabilityImpl.java:66) ~[?:?] {re:classloading,re:classloading,re:classloading}     at me.lucko.luckperms.forge.util.BrigadierInjector$InjectedPermissionRequirement.test(BrigadierInjector.java:143) ~[?:?] {}     at me.lucko.luckperms.forge.util.BrigadierInjector$InjectedPermissionRequirement.test(BrigadierInjector.java:129) ~[?:?] {}     at com.mojang.brigadier.tree.CommandNode.canUse(CommandNode.java:65) ~[brigadier-1.1.8.jar%2376!/:?] {}     at com.mojang.brigadier.CommandDispatcher.parseNodes(CommandDispatcher.java:359) ~[brigadier-1.1.8.jar%2376!/:?] {}     at com.mojang.brigadier.CommandDispatcher.parse(CommandDispatcher.java:349) ~[brigadier-1.1.8.jar%2376!/:?] {}     at com.mojang.brigadier.CommandDispatcher.parse(CommandDispatcher.java:317) ~[brigadier-1.1.8.jar%2376!/:?] {}     at net.minecraft.commands.Commands.m_230957_(Commands.java:237) ~[server-1.20.1-20230612.114412-srg.jar%23217!/:?] {re:classloading}     at net.mcreator.boh.procedures.TeleportbenProcedure.lambda$execute$2(TeleportbenProcedure.java:65) ~[boh-0.0.6.1-forge-1.20.1_2.jar%23165!/:?] {re:classloading}     at net.mcreator.boh.BohMod.lambda$tick$2(BohMod.java:96) ~[boh-0.0.6.1-forge-1.20.1_2.jar%23165!/:?] {re:classloading}     at java.util.ArrayList.forEach(ArrayList.java:1511) ~[?:?] {re:mixin}     at net.mcreator.boh.BohMod.tick(BohMod.java:96) ~[boh-0.0.6.1-forge-1.20.1_2.jar%23165!/:?] {re:classloading}     at net.mcreator.boh.__BohMod_tick_ServerTickEvent.invoke(.dynamic) ~[boh-0.0.6.1-forge-1.20.1_2.jar%23165!/:?] {re:classloading,pl:eventbus:B}     at net.minecraftforge.eventbus.ASMEventHandler.invoke(ASMEventHandler.java:73) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:315) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.eventbus.EventBus.post(EventBus.java:296) ~[eventbus-6.0.5.jar%2352!/:?] {}     at net.minecraftforge.event.ForgeEventFactory.onPostServerTick(ForgeEventFactory.java:950) ~[forge-1.20.1-47.3.10-universal.jar%23222!/:?] {re:classloading}     at net.minecraft.server.MinecraftServer.m_5705_(MinecraftServer.java:835) ~[server-1.20.1-20230612.114412-srg.jar%23217!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_130011_(MinecraftServer.java:661) ~[server-1.20.1-20230612.114412-srg.jar%23217!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:A}     at net.minecraft.server.MinecraftServer.m_206580_(MinecraftServer.java:251) ~[server-1.20.1-20230612.114412-srg.jar%23217!/:?] {re:mixin,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,re:classloading,pl:accesstransformer:B,xf:fml:xaerominimap:xaero_minecraftserver,pl:mixin:A}     at java.lang.Thread.run(Thread.java:840) ~[?:?] {}
    • Hello there! I am trying to make custom dimensions for a modpack I am making in an older minecraft version, 1.16.5. I like that version and it has a few other mods that have not been updated that I would still like to use. Anyway, I am having a terrible time with getting my dimension to work and have tried using code from other peoples projects to at least figure out what I'm supposed to be doing but it has not been as helpful as I would have liked. If anyone could help that would be greatly appreciated! Here is my github with all the code as I am using it: https://github.com/BladeColdsteel/InvigoratedDimensionsMod I have also included the last log, https://pastebin.com/zX9vsDSq, I had when I tried to load up a world, let me know if there is anything else I should send though, thank you!
    • Whether you are a fan of Hypixel Bedwars, SkyWars and PvP gamemodes like that, well you would enjoy this server! We have a very fun and unique style of PvP that a lot of our players really enjoy and we want to bring this server to more players like you! Yes you reading this post haha. Introducing, the Minezone Network, home of SUPER CRAFT BLOCKS. We've been working on this server for over 4 years now. Here is what we have to offer: SUPER CRAFT BLOCKS: This has 3 different gamemodes you can play, Classic, Duels and Frenzy. Each mode offers over 60 kits to choose from, along with a total of over 60 maps, allowing for various different playstyles on each map. There are also random powerups that spawn on the map which can include Health Pots, Bazookas, Nukes, Extra Lives and way way more! There is also double jump in this gamemode as well, which makes PvP a lot more fun & unique. You only need a minimum of 2 players to start any mode! Classic: Choose a kit, 5 lives for each player, fight it out and claim the #1 spot! Look out for lightning as they can spawn powerups to really give you an advantage in the game! Duels: Fight against another random player or one of your friends and see who is the best! Frenzy: Your kit is randomly selected for you, each life you will have a different kit. You can fight with up to 100 players in this mode and lets see who will be the best out of that 100! All the other stuff from Classic/Duels apply to this mode as well like powerups. We have 2 ranks on this server too, VIP and CAPTAIN which has a bunch of different perks for SCB and other things like Cosmetics and more.   SERVER IP: If this server has caught your interest in any way, please consider joining and you will NOT regret it! Bring some of your friends online for an even better experience and join in on the fun at: IP: minezone.club Hope to see you online!   SERVER TRAILER: https://www.youtube.com/watch?v=0phpMgu1mH0
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.