Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hi there.

 

I'm trying to pull my old game up into native launcher for easier access. But I'm having little success.

 

The game starts fine, if I use old launcher or start the Jar anonimously.

 

What I've done so far:

 

1. I've installed vanilla 1.2.5 in native launcher.

2. I've created a new directory in <versions>, named 1.2.5-Forge-3.2.3.108-plus

3. I've copied vanilla 1.2.5.json into a newly created directory and named it "1.2.5-Forge-3.2.3.108-plus.json", also placed a modded client JAR with equivalent name there.

4. I've changed 

"id": "1.2.5-Forge-3.2.3.108-plus",

in the JSON file.

 

Launcher sees the forged version and attempts to start it, but then it hangs infinitely on logo screen.

 

Anyone have any good ideas on how to proceed? Or should I forget it and don't even bother trying?

  • Author

So, I've got a little further, but not by much.

MC now proptly crashes with

Mods loaded: 1
ModLoader 1.2.5

      Minecraft has crashed!      
      ----------------------      

Minecraft has stopped running because it encountered a problem.




--- BEGIN ERROR REPORT 9f578458 --------
Generated 08.03.16 0:23

Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.8.0_45, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.9.0
OpenGL: GeForce GT 640/PCIe/SSE2 version 4.5.0 NVIDIA 353.62, NVIDIA Corporation

java.lang.IllegalArgumentException: URI is not hierarchical
at java.io.File.<init>(Unknown Source)
at ModLoader.init(ModLoader.java:884)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT b84bfd22 ----------

 

 

The answer to your question is: Don't. You are using the wrong tool for the job.

Are you telling me that multiversion launcher is not the tool to launch multiple different versions?… I got it right?

(Besides, I don't like MultiMC a single little bit.)

  • Author

No, you need MultiMC :D

You know, this is not helping? If you just tried to make a joke, it fell flat on its face.

no he is not

you can do it which the native launcher but is a pain in the ass (pita)

so if you want to safe some time, use MultiMC

  • Author

It is well over 20 years that I do not follow "use that" advices blindly.

I did see that "MultiMC" and I do not like it a single bit. Though, I said that already.

Case closed. Thanks for participation.

Guest
This topic is now closed to further replies.

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.