Posted March 18, 20169 yr I'm working on a port for my mod to 1.9 and with porting comes with some problems, I am having trouble with the how the armor layout texture works it used to be something this: @Override public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type){ if(this.armorType == 2){ return "legging texture"; } return "other texture"; } How do you do this now in 1.9?
March 18, 20169 yr Author I feel so stupid right now, thanks for pointing me onto to the right direction.
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