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1.9 Custom Armor Help


RedBullSlurpie

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Would like some help again if possible. In 1.8.9 I had the code(Next line down)

GameRegistry.registerItem(PreInit.topaz_chestplate = new ItemTopazArmor("topaz_chestplate", PreInit.topazA, 1,  1), "topaz_chestplate");

 

When brought over to 1.9, it seems to have changed, this is the Vanilla diamond armor for 1.9.

registerItem(310, "diamond_helmet", (new ItemArmor(ItemArmor.ArmorMaterial.DIAMOND, 3, EntityEquipmentSlot.HEAD)).setUnlocalizedName("helmetDiamond"));

 

When trying to replicate that for my topaz helmet, I get no errors in coding, but I do get a crash which points back towards that line, here is my replicate code for the Topaz Helmet

GameRegistry.registerItem(PreInit.topaz_helmet = new ItemTopazArmor("topaz_helmet", PreInit.topazA, 3, EntityEquipmentSlot.HEAD));

 

Any help on this one? Thanks.

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GameRegistry.registerItem(Item, String)

registers the item with the specified name.

GameRegistry.registerItem(Item)

registers the item with its registry name, which can be set with

Item#setRegistryName

. You haven't set the item's registry name, so

GameRegistry.registerItem(Item)

throws an exception.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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