Posted March 19, 20169 yr Hi, my friend got a small mod and he created a item which places a water block in the world. The problem we have now is that the water block doens't get an update, so when its placed in for example air there flows no water down to the surface. That what we tried currently. It's all done in the on right click method. Block water = Blocks.water; IBlockState state0 = water.getDefaultState(); Block playerBlock = worldIn.getBlockState(playerIn.getPosition()).getBlock(); worldIn.setBlockState(playerIn.getPosition(), state0); worldIn.notifyNeighborsOfStateChange(playerIn.getPosition(), water); worldIn.scheduleUpdate(playerIn.playerLocation, water, water.tickRate(worldIn)); worldIn.scheduleBlockUpdate(playerIn.playerLocation, water, water.tickRate(worldIn), 1); Thx in advance. Bektor Developer of Primeval Forest.
March 21, 20169 yr Author Use Blocks.flowing_water. No need for anything else than setBlockState. Ok, thx. Developer of Primeval Forest.
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