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So in an onItemUse method my sword spawns a lightning bolt, how can I make it so that if an Entity is hit by the lightning bolt it's target is set to the player, or like it was melee damage.

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Like if I have an explosion staff that when you click on an Entity it creates an explosion on the entity. Also how do I set the flag? Are there any minecraft classes that set the flag that I can use as an example?

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