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Featured Replies

Posted

Hey,

how is it possible to draw a string like the fps or the cords ingame?

I tryed to make it with a RenderGameOverlayEvent but it then just crashed the game.

Thanks for any help :)

  • Author

	@SubscribeEvent
public void onRender(RenderGameOverlayEvent event){
	if(!event.isCancelable() && event.getType() == net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.EXPERIENCE){
		int posX = 3;
		int posY = event.getResolution().getScaledHeight() - 10;
		drawString(fontRendererObj, "test", posX, posY, 1);
	}
}

ย 

Crash report : http://pastebin.com/yP4BFdVY

  • Author
- Do not subscribe to the raw RenderGameOverlayEvent. Choose Pre or Post.

What do you mean with this?

Or could you please send me what do you mean?

There are multiple sub-events that you have to choose from. Most sub-events are static classes from the raw event. So you don't choose

RenderGameOverlayEvent

, but either

RenderGameOverlayEvent.Pre

or

RenderGameOverlayEvent.Post

.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

ย 

1.12 -> 1.13 primer by williewillus.

ย 

1.7.10 and older versions of Minecraft are no longer supported due to it's age!ย Update to the latest version for support.

ย 

http://www.howoldisminecraft1710.today/

  • Author

Still dont work.

	@SubscribeEvent
public void onRender(RenderGameOverlayEvent.Pre event){
	if(event.getType() == net.minecraftforge.client.event.RenderGameOverlayEvent.ElementType.EXPERIENCE){
		int x = 3;
		int y = event.getResolution().getScaledHeight() - 10;
		fontRendererObj.drawString("text", x, y, 0xffffff);
	}
}

ย 

Crash Report http://pastebin.com/raw/uE6syD2s

  • Author
- Your fontRendererObj field is null.

Ok i know but how can i fix it? I cant find any solution on google or on any other post.

Sorry but im realy new to Forge modding.

you can get the fontRendererObj via Minecraft.getMinecraft().fontRendererObj or sth like that. use ur ide to find the exact name

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