Paradox Posted March 31, 2016 Share Posted March 31, 2016 Hello everyone, I am trying to play a sound globally in the whole world not a specific player or location. Can anyone help me with this? Should I loop to every player player in the server and play the sound to every single one of them or is there a better way? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
coolAlias Posted March 31, 2016 Share Posted March 31, 2016 On the server side, use World#playSoundEffect(x, y, z, ...) - the server will broadcast the sound to all nearby clients (i.e. players). If you want to play the sound for ALL players, regardless of where they are, then yes, you'll want to iterate through the list of players and play the sound for them, but on the client (unless you want a cacophony of sound when players are near each other). Quote http://i.imgur.com/NdrFdld.png[/img] Link to comment Share on other sites More sharing options...
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