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Posted

Hello! I have an entity which spawns via a spawn egg. I have tis code in a class called ModEntites.java, which is called in the init().

	EntityRegistry.registerModEntity(EntityFireDragon.class, "firedragon", 1, IceAndFire.instance, 80, 3, false, 0X340000, 0XA52929);

 

However, after spawning around 10 of my mobs normally, I spawn another. This one freezes minecraft completely, and the log prints out:

 

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Posted

Look at these linesof code right here from your printout:

 

at com.github.alexthe666.iceandfire.entity.EntityDragonBase.onUpdate(EntityDragonBase.java:594) [EntityDragonBase.class:?]
at com.github.alexthe666.iceandfire.entity.EntityDragonBase.onLivingUpdate(EntityDragonBase.java:339) [EntityDragonBase.class:?]

 

Go into those classes and look at the lines it specifies. Things like that happen to me often, and I just look through the console output to see where it's  not fully working. Check that line and see if anything might be wrong with it.

"War doesn't determine who is right. Only who is left." -Bertrand Russell

Posted
Posted

Hmm, after updating to a later version i get a different error. Instead of crashing, my game freezes. Here's the log:

 

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Posted

I'm not quite sure where it was, as I've moved on and updated forge, restarted computer, etc. Now I'm having a different issue, so i didn't think it was relevant. Plus it no longer triggers.

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