Posted April 4, 20169 yr Forge: 1.7.10 - 10.13.4.1558 Launcher: Magic Launcher Custom arguments: -XX:+UseG1GC -XX:ParallelGCThreads=8 -XX:MaxGCPauseMillis=200 -XX:+UseCompressedOops -XX:InitiatingHeapOccupancyPercent=70 -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true Allocated Memory: 2 GB Intro Hi guys! I have a really weird error for a while now and I want to know the reason for it. So I use a client with a lot of mods and configured a Forge Server for myself. The map of the Server is a very old map that my friends and I play for years now. I recently ported the map from 1.6.4. Error Sometimes if I want to join the server the client will crash. I am able to join, I will then see and empty world with or without some entities and the game will crash then. The server will also show an error, but I guess that this is nothing special. The crash is very weird, because most times I will be able to join the server successful if I load Minecraft again. I noticed that this crash will occur more likely in areas where we built something (speaking of midtown). If I join the server and my character is in an unpopulated area, the client will not crash most times. Most times means that it can occur, but there is no guarantee that it will happen and I am very thankful for that, because if you try it again and again you will be able to join the server successful. Logs fml-client-latest.log:https://gist.github.com/ErikSteiner/5ca2ad3261ef1cac48a4aed685110349 server log: 04.04.2016 08:56:59 [Netty IO #2/INFO] [FML] Client protocol version 2 04.04.2016 08:56:59 [Netty IO #2/INFO] [FML] Client attempting to join with 42 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected]_dev_r8 04.04.2016 08:56:59 [Netty IO #2/INFO] [FML] Attempting connection with missing mods [Dynmap, ForgeEssentials, Morpheus, WorldBorder, worldedit] at CLIENT 04.04.2016 08:56:59 [iNFO] [FML] [server thread] Server side modded connection established 04.04.2016 08:56:59 [iNFO] Erik_Steiner[/127.0.0.1:59997] logged in with entity id 673 at (6.921244507251931, 86.66465859869241, -11.510433434373532) 04.04.2016 08:56:59 [iNFO] Erik_Steiner joined the game 04.04.2016 08:57:00 [Playerlogger/WARN] [FML] ============================================================= 04.04.2016 08:57:00 [Playerlogger/WARN] [FML] MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML! 04.04.2016 08:57:00 [Playerlogger/WARN] [FML] Offendor: antlr/Parser.panic()V 04.04.2016 08:57:00 [Playerlogger/WARN] [FML] Use FMLCommonHandler.exitJava instead 04.04.2016 08:57:00 [Playerlogger/WARN] [FML] ============================================================= 04.04.2016 08:57:12 [Netty IO #2/ERROR] [FML] NetworkDispatcher exception 04.04.2016 08:57:12 java.io.IOException: Eine vorhandene Verbindung wurde vom Remotehost geschlossen 04.04.2016 08:57:12 at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_73] 04.04.2016 08:57:12 at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_73] 04.04.2016 08:57:12 at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_73] 04.04.2016 08:57:12 at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_73] 04.04.2016 08:57:12 at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_73] 04.04.2016 08:57:12 at io.netty.buffer.UnpooledUnsafeDirectByteBuf.setBytes(UnpooledUnsafeDirectByteBuf.java:436) ~[unpooledUnsafeDirectByteBuf.class:?] 04.04.2016 08:57:12 at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:870) ~[AbstractByteBuf.class:?] 04.04.2016 08:57:12 at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:208) ~[NioSocketChannel.class:?] 04.04.2016 08:57:12 at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:87) [AbstractNioByteChannel$NioByteUnsafe.class:?] 04.04.2016 08:57:12 at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?] 04.04.2016 08:57:12 at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?] 04.04.2016 08:57:12 at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?] 04.04.2016 08:57:12 at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [singleThreadEventExecutor$2.class:?] 04.04.2016 08:57:12 at java.lang.Thread.run(Unknown Source) [?:1.8.0_73] 04.04.2016 08:57:12 [iNFO] Erik_Steiner lost connection: TranslatableComponent{key='disconnect.genericReason', args=[internal Exception: java.io.IOException: Eine vorhandene Verbindung wurde vom Remotehost geschlossen], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}} 04.04.2016 08:57:12 [iNFO] Erik_Steiner left the game Feel free to ask for more information. Thank you for your help!
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