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[Solved] [1.8.9] TileEntities have same NBT


Selim_042

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I am attempting to create a ComputerCraft addon that has some peripherals in it, but my current issue is that each of my TileEntites all seem to have the same stored NBT data.  Does this sound familiar to anyone else that they may just have a solution without me sharing my code?

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It sounds like you're using a static field instead of an instance field.

 

We can't do much more than guess without seeing your code. If you want more help, upload the

TileEntity

class to Gist/Pastebin with syntax highlighting and link it here.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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